schaller

schaller

Joined Member # 3167571
1 Posts 2 Replies 39 Reputation

Can someone please direct me to a tutorial or information that will show me how to properly create a texture within XSI Mod tool that can be seen in the game. I have a new ship. A Ambassador class from star trek, I built from scratch. I have successfully imported into the game. It shows up correctly, only black. I know about the "black ship syndrome" I have seen that people have overcome it and they have describe 3 different .dds files that need to be included in th

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Can someone direct me to a tutorial, or show me how the material needs to be set up within XSI MOD TOOL. With reguard to assigning the 3 dds images to the material. I have a ship all built, textured and imported into the game successfully. I have the black ship syndrome, but the real problem is all the way back in XSI mod tool with the set up of my material/texture. I know I have to have 3 seperate dds files referenced within the mesh, but I see my material only has a base layer. Getting the

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