[quote]You cant say never, as everything is for sale at the right price[/quote] Good point -- plus, he could always sell the company and use the proceeds to start something similar, but different enough to not violate anti-competition provisions in the contract. The guy who started the "Price Club", eventually to be bought out by "CostCo", did exactly that. He sold his "Federated"(sp?) line of Retail stores to "Target". The contact specified that he couldn't start up a competin
unca_alby
[size="3"][font="times new roman,times,serif"]Not necessarily pirates -- I read somewhere that if you destroy a trade ship, you get the credits, and the original owners lose credits. I've noticed in the game that trade ships take the shortest route, even when it goes through enemy territory. Maybe one of your enemies is destroying them as they pass through.[/font][/size]
[quote](A Volcanic planet that I named "Maldis"--$1 to anyone who can spot the reference without using google)[/quote] Can I use the public library? ;)
[size="3"][font="times new roman,times,serif"]Stealing from a separate thread -- A spiffier victory screen might be nice. Some fireworks, some scenes of the other races being marched off into slavery (or not, depending on what race you win as).[/font][/size]
[size="3"][font="times new roman,times,serif"]One easy thing to add for moons would be for them to be just like asteroids, except for twice or three times the metal/crystal per second, and some specialized weaponry that can only be moon-based.[/font][/size]
Ok, I admit it, I don't have the fastest machine in the Known Universe. Indeed, it's not the fastest machine in the Known Neighborhood. It's a 1.6GHz dual core laptop with 512MB ram and a 5400 rpm disk. But it plays Sins. (I'm buying more memory for it so it can handle pirate raids without the OS complaining about needing more virtual memory.) I timed it, it takes about 2 and a half minutes to load, from pressing
[font="arial,helvetica,sans-serif"][/font][size="3"][/size]Heh. Well, I think it's nutz. Real life, nobody just up and [I]demands[/I] tribute, unless they've [I]already[/I] achieved a significant power imbalance in their own favor. Indeed, I think it would make more sense for the Pirates to demand tribute. They start the game with about a gadzillion ships, and could easily wipe everybody off the map if they wanted to. Thankfully, they generally only send out a small fr
[font="Verdana,Arial,Helvetica,sans-serif"][/font] Ooooooo Kaaaay -- So am I to understand that the AI players are busily asking each other for "freebies" in order that they each are "liked" at one extent or another? Or are human players the only suckers in the game? Also -- can human players ask for "freebies" from the AI players? All I see in the manual is I can "ping" and have allies go after a target. At this point, I don't have any targets. I just want somebody
Ok, I won my first small game (yippee!) So now I'm trying the Medium game against 3 AI players. My experience with most of these kinds of games is that it's easier and cheaper to try to win without trying to kill everything that breathes. So I'm trying to be "nice" to all of the AI players. Occasionally, the AI players ask me for stuff. Credits, Metal, Crystal.
[quote]Pirate turn-ons include dubloons, parrots, cutlasses, and long walks on the beach at sunset. What, no winsome wenches??[/quote] Ah, you winsome and you lose some - - - - X-(
[quote]Pirate turn-ons include dubloons, parrots, cutlasses, and long walks on the beach at sunset.[/quote] What, no winsome wenches??