LordICE2005

LordICE2005

Joined Member # 3173270
1 Posts 2 Replies 492 Reputation

Thanks for the quick replies, guys. I'm gonna try toying with "gameplay.constant" file, as this method might be a good approach for what I want to obtain. As far as I can tell, those lines represent the priority of each category, but the main problem will be the resources available to the AI - which I think they are insufficient for a rapid and strong development. Another thought that I have regarding this is tha

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Hello, Does anyone know what lines must be modified to increase the amount of money/resources an unfair AI is getting? I'm trying to give the AI a slight increase in resources, hoping that it will make him more competitive. Thanks in advance.

7 Replies 3,512 Views

Problem still persists with v1.16/v1.02. Win XP x64 6GB of ram @ 800 E6850 @ 3.8Ghz (OC) 8800GS 384MB Playing a 160+ planets map with 6 players and normal fleet size. This is actually pretty annoying, cause I lost my previous game with 250 planets in favor of the new patches. Gonna send the dxdiag and a save to Ironclad - I encourage everyone to do the same thing.

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