For the moons- pretty much what I was thinking too, too bad they can't be separately colonizable but oh well, what can you do? A Deadly Secret makes it so you can't have that planet (since it's got a ton of negative planet health); I once left four colony ships around it just for fun, you get messages about it being colonized but I guess it dies too fast for you to get the message that it's been lost? By the way, a reference to Serenity, right? One thing about the black hole wo
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[MOD] 7 DEADLY SINS : by DANMAN GAMES (DANMAN3712) ver 2.5 FINAL AVAILABLE to the PUBLIC!
in Sins Modding
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[MOD] 7 DEADLY SINS : by DANMAN GAMES (DANMAN3712) ver 2.5 FINAL AVAILABLE to the PUBLIC!
in Sins Modding
About the Atlantians... I can understand if they're balanced vs new races and ought to utterly destroy the original three, but is the dreadnaught supposed to be far and beyond more powerful than the hive ship? The hive ship seems more-or-less balanced, but the dreadnaught can head straight to the pirate base, eat all it's ships to hit level 7-8, and then demolish anything the ai might have with it's 500-1000 damage/second. When I use galaxy forge, it's rather easy to end up with dozens
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