evil_weevil

evil_weevil

Joined Member # 3175593
1 Posts 9 Replies 760 Reputation

@ TF: yer i got bailknights 1.2... i cant wait for 1.3!!! had a look at that trailer... and i crave it! annyway, lets say the working title is "Escelated Engagement" right, i am still looking for time to perfect meshes, when that is done i need to texture, this is the first problem. can anyone help me with this. i have no idea how to texture.

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that name does have a nice ring to it, one that just popped into my head was [B]sins of a solar empire: Escalated engagement[/B]... maybe? effects wise, i am holding out for sins 1.1, hoping they will grace us with better explosions... vanilla explosions = instant fail :(

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The station i was planning on being fairly inexpensive to start with, but not mobile, ie. you can build multiple battlestations. planning on them usin so much tactical spaces that it is impractical to spam them. thinking possibly being able to be upgraded with moore weapons but i dont know how to do that... gosh wouldnt tracking turrets be nice. anyway i am digging the idea of the "novalith dreadnought" and its other race equivelants. I have material to go with now,

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but if i use too much of it it may look too... takky. still now you mention it... cap ship with novalith-like abilities would be devestating:) cheers:P annyway... i am having issues with texturing, modeling is easy enough, but how can i do realy nice looking textures?

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HAHA I doubt they will look like that, i guess i was thinking a bit more along the lines of a "tall" station with alot of gun emplacemts, and hangars. I have been slack. I havent had the time to do much work on this at all. As soon as i get some substantial material togeather i will post it. meanwhile i will bounce this one off you, i was thinking for the epic units perhaps using some already existing components of various superweapons, i love the ring things around the vasaari sup

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yer, Ironclad has some explaining to do, not animating turrets. oh well... now thinking i may do 2 stations, one battle station, and one maybe "advanced shipyard" hardly had any time to work on this actualy, im still trying to get the know how:P thanx for all the tips

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Ahoy there, I am planning a mod for SINS during my holidays but i need a bit of help as i am new to modding. I guess first i will let you know the concept behind it: Basicaly i want to add, for each team, one very large, very mean epic unit, One large, powerfull, expensive battle station, think that first station you put around a newly discovered planet, to protect it while you gain a foothold. (thinking this station could possibly handle cons

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