CopperCrab

CopperCrab

Joined Member # 3187689
0 Posts 16 Replies 82 Reputation

Ouch sinperium... that hurt. Yes I could play with friends but they also can destroy me. At least with random people I have a slightly less chance of meeting them in the real world and having to listen to there incessant, I beat you so bad at planet *insert Name*. I not really this cynical its just how I write.

526 Replies 1,210,614 Views

I have a question. I know that this is a multiplayer only mod, in fact I kinda prefer it that way. My problem is that I SUCK, not in real life of course (because I'm awesome) but rather I really am terrible at games (and yet I still keep coming back for more punishment). Is there going to be any way of making sure I don't suck every game.... What I am getting at is matchmaking in the mod....

526 Replies 1,210,614 Views

You know its a real shame that the game doesn't let gun turrets rotate because everything else you have done to this point is just stunning. Actually changing stuff is soooo true with the mod, amazing. also unlike most mods your not copying some one else's universe like star wars or star trek, you have created your own universe that, lets face it, is so much cooler than the sins universe.

526 Replies 1,210,614 Views

I don't know if anyone has asked you this, will the weapon that the humans used on the replicator planet in the final episode of season 3 called ,don't quote me on this, the Eclipse (the super cluster nuke) be in the game. It really didn't work in the show however its one heck of a planetary siege weapon.

2,178 Replies 5,308,035 Views

I don’t know if anyone has said this before but would there be any derelict ancient ships in the mod. It seems that every couple of episodes they come across more ancient crap left behind. I think sins plus or something did it? Any who just a question. Oh and once again amazing job so far.

2,178 Replies 5,308,035 Views

I know you must get this a lot but, wow. Few words can truly extend my personal view on this undertaking. I have to say right off the bat that the art and story built up behind the mod is stunning. Most full games don’t take the time and effort into there story like you have and I must say congrats. <span style="mso

558 Replies 1,144,894 Views

Hi, I was thinking of ideas that try to more tie in the show to the mod. I noticed Riser38’s awesome shipyard and thought that the structure off the side of it was a neat idea (very Earthling like) and it suddenly reminded me of something, the ring transport. When ever it’s used it make a burst of light right. Well what if a burst of l

2,178 Replies 5,308,035 Views

Wow, got to say that Atlantis model is amazing, I could see that being a really head ache. I noticed earlier that you mentioned that the program that akkan117 used was yet another Google program (Google SketchUp) so I thought Id see how badly I could m

2,178 Replies 5,308,035 Views

[quote who="warcry08" reply="4" id="2013292"] I have thought about it too.But its hard i quess.Maybe u can make something similar like that supergate in sg1? [/quote] Well all I figured was that Stargate should already be present on certain planets (the ones that Humans can live one normal, desert, Ice Ext. Ext.) and if your build a station on it you

2,178 Replies 5,308,035 Views

First off Id like to say that the work you’ve done is amazing. But out of curiosity how would you say the Gates are going to work? To me a Stargate game wouldn’t feel right without gates being an important (and fun) way of fighting your enemies. I know you’ve already wo

2,178 Replies 5,308,035 Views