I dont know if this has been mentioned what about if able to name fleets
Jetkar
You need to reseacrch your fleet abilities under reseach window....last tab
I am 43 and enjoying playing RTS games
Helioforge not practicle to have a tow ship it may be idea for a mod to create a mobile factory ship. In meantime u know u can instruct your factories to deliver to where your fleet is so u get a constant supply
My suggestions for an expansion pack is following:- 1. Increase the number of capital ships able to produce and maintain that is dependant on the existing fleet research and a direct coralation on the size of number planets owned by the player's empire. 2. Customisiable military/ civilian reseach modules to enable use of players mod ship and structures 3. More fleets commands (i.e Guard and Patrol) - This has been not been answered by the developers in seperate forum m
I have just had an email from Game retail store stating the UK release has been postponed until 13 June. I bought a download version already and its great :CONGRAT: Dimerx aka J Haria
Truth is I have but I am interested if you can tell me where I can adjust the numbers of frigates and cruisers? Dimerx aka J Haria
I am a bit concerned after creating 3 huge fleets in my on going saved game and having completed the Military supply research tree I have maxed out 16 Capital ships and no longer able to build more. Is this because its based on the following:- 1. Size of the empire I own and manage. 2. Limitation on the map used. 3. Limitation by the game dynamics. Regards Dimerx aka J Haria
BTW whats not been mentioned you have to watch your fleet supply located top right of the screen left of the money info. If this is low you cannot increase your fleet size according to the size of your empire. I have learnt that only after massing 3 huge fleets of 2500 ships...but peeved by Fleet commands Regards Dimerx aka J Haria
Thanks for your comment I need to think about what I mean I will come back to it later. However, lets go back about the other commands are found in majority of similar RTS games eg. 1. Guarding ships/structures 2. Patrolling within designated way points 3. Fleet formation 4. Adding units to a paticular fleet. Regards Dimerx aka J Haria
What I mean in aggression control is the following capabilities or may be same as tactics:- 1. All guns blazing 2. Stealth mode 3. Strategic mode (ie attacking strategic targets of an enemy fleet/structure) 4. Defensive combat