jabberjaws

jabberjaws

Joined Last seen Member # 3194440
40 Posts 82 Replies 11,710 Reputation

Hello , its been years . Is Horemvore and any of the old gang still around ? I never went with retribution because none of my old mods would work . I retreated to 3.1 for the same reason , apparently none of the mods showed in the 3.2 version for some lack of an XML definition(if that makes sense) -- I played a very old game before arable land was a thing and found it much better in that one regard , that the AI made much better planets not having to bother with that mechanic or require

0 Replies 4,221 Views

I try to save a new or edited faction and when I do , the game crashes to desktop everytime I start a new game playing the faction :( I have discovered an ability causes the crash , resourceful - which I had modded but I dont see my error... ResourcefulAbility ResourcefulAbility_Name <DisplayNam

6 Replies 51,499 Views

yes , I think the challenge to win is the thing we signed on for , not an easy ride , the heck with letting the human win , the computer should be out to annihilate whenever possible , I like trying to fend off massive assaults, cant recall the last time I lost , (not bragging ), I dont know how the recent versions play , but the AI seems to randomly put improvements with little thought and ignoring bonus squares or overemphasizing their importance, when I take a planet , I always wind up des

17 Replies 107,583 Views

I think MAINTENANCE cost for ships is causing the AI to huddle on its planets instead of attacking en masse , I dont know how to eliminate these costs to free up the AI to attack ..yet .. played a months long game ( OC ) and the Borg would not declare war for 70 moves into the game (and still did not ) ... thought it was odd at best

17 Replies 107,583 Views

Hi Horem, I used the enum section but the recall promotion is greyed out (in game) on CELEBRITY even when there are no requirements except the citizen is on a planet.The Spider WORKS . I tried this on celebrity ( after adding "CelebrityRecall" to enum ) with greying out result. hmmm[e digicons]:S[/e] I discovered that I could only accomplish one recall type with one enum - this made it exclusive. So now if I can , I need to know where the hardcode is

6 Replies 10,015 Views

Hello Horem !! Fixed some wonkey values with Beam and Missile weapons. Fixed Military Acadamy not granting a free garrision. Reduced Legion cost to 3 Durantium. oddly I made the exact same changes :) amongst others , I added free garrisons of 2 for civ capital and 1 when colonizing , upgrading cities - no more cheap invasions no more unblockable weapons - reduced to h

258 Replies 1,224,869 Views

Hello , I am trying to get All Citizens to recall such as Spider , It complains SpiderRecall is enum error - how do I declare this - I have tried the unitglobalstatdefs etc... to no avail , \Game\UnitPromotionsColonyStatDefs.xml(73,38): error: value 'SpiderRecall' not in enumeration SpiderRecall <

6 Replies 10,015 Views

Gauntlet or Horemvore, I dont know where the subspace transmitter is... I have thoroughly searched improvement defs. and mod improvement defs the problem I am trying to fix is.. no bonus applied to influence . the 10 percent per level does not show under influence.. note. I am still working with v 3.4 but the improvement exists, I can build it. but no bonus. one other thing , my diplomacy rating dropped off a cliff when the 30 colony bonus (influence) dropped o

1,416 Replies 4,493,918 Views

[quote who="Philocthetes" reply="25" id="3745601"] Quoting jabberjaws, reply 24 Instead of helping us guard our territories as I wished with mines or other , we are now more vulnerable to invasion than ever .. absurd Doesn't seem all that different to me. Once things start getting feisty on the map,

32 Replies 165,155 Views

Horem I used the link off the first page , hope its good , what was temporal war going to be ? thank you JJ

258 Replies 1,224,869 Views

[quote who="rap33042" reply="22" id="3745559"] When I first heard about hyperlanes, I thought they would work along the lines of wormholes. That is, they would have one entry point and one exit point. That is not how they were implemented -- you can enter a hyperlane at any point along its path -- like a road and not a tunnel. I wouldn't mind expending the resources to guard my gates but I certainly don't want to station ships all along its path to protect it from what I

32 Replies 165,155 Views

Im getting 100 of these with UCP Debug Message: CSDFModelCore::LoadModelData has detected an SDF file that is an older version of SDF than expected: c:\galactic civilizations iii\Gfx\Models\Components\Meshes\ColonyModel_WeaponTexture_A_01.sdf 73 turns played any clue as to a fix ? Should I change this entry to WELLnesFalls from WEALnessFalls ?? WealnessFalls

258 Replies 1,224,869 Views