Some of you are missing the point. I can manage multiple tech trees. For instance, I played a lot of Homeworld: Cataclysm multi. That game has four tech trees. I can also manage units with multiple researchable upgrades. Starcraft is all about that. And both Cataclysm and Starcraft have unit caps that you had to do building to increase. That's also no problem to manage. Finally, I can manage tech trees with multiple overlapping dependencies. Civ4 is famou
Jestertrek
Presumably, you have a favorite build/research order. How did you discover it? Trial and error? From what I can see, a game of Sins will take hours. I don't have hours to try various combinations and permutations. I'm just having a very difficult time managing three different research trees simultaneously without some kind of reference. I find it hard to believe I'm not the only one...
Since I was forced to create an account in order to download the bugfix (and WTF is up with THAT?), I guess I'll use my first (and probably only) post to bitch. I understand that only Collector's Edition purchasers get to receive a printed copy of the tech tree. That, in a word, is stupid. This game already has no single player campaign, and no way to get new players like myself up to speed easily. The tutorials are there, don't get me wrong, but there's a big difference