Gregory Hadley

Gregory Hadley

Joined Member # 3199763
0 Posts 30 Replies 85 Reputation

Yeah, I feel exactly the same, TobiWahn. My wife and I occasionally discuss the philosophical implications of things said by various characters in Babylon 5, but neither of us would be caught dead with a bone on our head or wearing a futuristic fright wig at one of those events. The downside of this, of course, is that we allow cool actresses like Claudia Christian to be surrounded by nutters.

5,473 Replies 14,198,047 Views

Been testing out the Minbari against the Pirates...again with the Pirate Bug. Those pirates wiped out the Shadows before I even met them on the map. A question, and apologies if this has been asked before, but the repair platforms don't seem to be repairing my ships. Some regenerate, but others don't if they have taken a lot of damage. Am I doing something wrong? [e digicons]:blush:[/e]

5,473 Replies 14,198,047 Views

That IS superb work, TobiWahn. JMS would be proud. While we wait patiently, how have all of you felt about the power balance of the pirate ships? It might have been a fluke, but I played a game where the pirate wiped out the Vorlons, Shadows and Centauri before they slowly began to ground my group of six Narn planets to stardust. I've never encountered that before...such aggressive, relentless and remorseless pirates. And all my Narn ships

5,473 Replies 14,198,047 Views

I know this has been written before, but the work that SteinerX, Tobiwahn, Zvezdochets and others on this project is truly appreciated, especially knowing how much you have to work in the "real world". Like Larsoned, I don't have any modding skills either, though I have done the sorts of tweaks he discussed on other games. Moral support only goes so far, though, I know. If you need testers later on, I'll be glad to help, but of course that is sort of like someone being willi

5,473 Replies 14,198,047 Views

Hi -- I'm having a problem using the jump engines with the EA. I can get the jump engines to start, but oftentimes the jump is stalled by waiting for fighters to dock. In other cases, the ships phase jump, but it is really slow. In other cases, the ships want to jump to a spot on the other side of the map before jumping to the target planet. When you get a chance, could you let me know the right procedure for using the jump engines? It might be that somet

5,473 Replies 14,198,047 Views

Hey Tobi-wan -- thanks for the reply on my idea about the Shadow-Centauri link. Being a game player and not a modder, I can only guess about the limitations of working with a preexisting game engine. Well, how about this, then? How about making an adjustment in the tech tree of the Centauri in the Diplomacy section? Something like "Contact Morden", when after buying this ability, the Shadows have a greater chance of responding to mission requests? To counterbalan

5,473 Replies 14,198,047 Views

Hi all -- I had an idea when I was thinking about the mod this morning. I don't know if it is possible, but when playing the Centauri, could there be an option to hire the Shadows for missions from the Pirate's screen? I would foresee this as an option only for the Centauri. Probably it won't work with the architecture of the program, but I thought I would ask. Also, for the Pirates -- is there any thought as to changing their ship designs to match tho

5,473 Replies 14,198,047 Views