dragdrag11

dragdrag11

Joined Member # 3200358
1 Posts 2 Replies 209 Reputation

Hi guys, I'm trying to think of ways that an empire can truly overextend itself. One of my ideas was that no matter what, a player would have to leave part of their forces at a planet or the planet becomes too afraid of its danger and will split away from the empire. My basic idea was that planets deep within your territory would only require a small picket, say five frigates, while a border world would need more like fifteen, or a capital ship. This way, a smaller

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if you want, you could set diplomacy open, then have the players in each star system team up. its not perfect, but it could do the job. btw: the max number of players has to be filled or else you could have too many players in a star system.

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the ai cannot leave terra, the moon and mars btw, and almost no ai can get their colony ship out. (I did see one that managed to get it to the sun though) I would like for the planets to be in clusters somehow; the map seems a bit chaotic because the phase lanes are rarely connected to close planets.(example: an asteroid on one side is connected to an ice planet on the complete other side of the sun, and not to the asteroids right next to it) I think clu

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