makbar59

makbar59

Joined Member # 3210419
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Hey will any of the new races hav strike fighters hangers??? I think the number of strike fighters for each hanger shud increase.. along with structure hit points, so tht the planets defence and othr structures stand a chance till backup arrives.. Since the gravity wells will b bigger, u cud also increase the tactical and logistic slots... so with more logistic slots a faction cud survive and research for longer with a smaller number of planets... and with more tactical slots it will

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Thnks for explaining spaming.. i really think tht increaseing build time on structure may not b a good thing... coz the more u slow things down(huge gravity wells, build times, etc) will surely put value on their structures and make ppl fight harder but then a game can bcme one sided if someone makes a mistake.. there wont b tht amazing rebound tht makes a strategy game so awesome... If u make defence to hard then once a couple of forward bases r broken trough thenit will b almost impossible

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I hate tht song!!!! it sounds so sick compared to mysterious space odyessy tht sins really is.. the original music is awesome.. or the music from halo wud b cool too... [e digicons]:thumbsup:[/e] Plz Danman give me peaks at new projects too [e digicons]:pout:[/e] i love checkin out new stuff... [e digicons]:pout:[/e] [e digicons]:pout:[/e]

4,959 Replies 12,514,211 Views

[quote who="ManSh00ter" reply="19" id="1907375"]Fireships are still in as far as I am concerned, but they will have, like all other units, their place and purpose. Being essentially just a bunch of bombs and fuel tanks strapped together with scrap metal, they are going to be very cheap but also quite easy to destroy. One use for them would be to take out powerful, well armored targets (like starbases), sine their relative speed would allow for mass attacks and static defenses simply can't tak

1,794 Replies 4,170,390 Views

Wont game play slow down if the gravity wells increase??? iv got a fear of unprotected planets..... i normally play by capturing as many planets as possible within a space and then work on them... but with this comes a huge problem to me when the gravity wells r increase.. if my fleet is in the next planet but on the othr side it wud b too late to even jump to the next planet... tht wud mean tht planets with out protection hav little hope... ull hav to massively build up defences b4 m

1,794 Replies 4,170,390 Views

Hey since v r tlkin bout out manuvering... wudnt b great to hav a fast hit and run frigate in one of the factions?? light on armour but fast and has damgeing port weapons.. so it fly around the enemy firing at them.. they take on less damage coz of their speed.. best to use anti strike fighter weapons... bigger weapons hav a high rate of missing..

1,794 Replies 4,170,390 Views

Hey i saw the video of the battlestar galactica mod on youtube :D first off really awesome!!! Glacatica looks cool, not many othr ships r shown though... and vid was fuzzy so i cudnt see the weapons firing effects in tht detail as i wanted, but the explosions were cool. (was tht ppls screams when the ship exploded??) oh and i was hoping tht the phaze jumping thing wud look more like the series... u know suddenly deseaper in a flash... is tht being worked on?? im waitin

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[quote who="Redlightning" reply="7" id="1907345"] Um, I have a question on how to install... I haven't really installed any mods for this game so, do I just overwrite all the old files and use the new files from your mod? Or do I copy and paste all the files into the correct folders?[/quote] Dude dont overwrite it... check in settings there is a mod tab click and see the mod path shown.. then go to tht folder in windows and paste the folder of the mod the

4,959 Replies 12,514,211 Views
Reply to Halo MOD? in Sins Modding

Hey awesome!! :D hey so the buildable ships will b catagorized into frigates, destroyers and capitalships??? r there goin to b any titans?? And hey iv been askin a couple of times now.. im just checkin, is there goin to b a invisible scout ship for the UNSC?? and r some of the ships goin to hav nuclear mines???

2,504 Replies 4,906,532 Views

Dude.. there is no Titan class research.. its just there.. in some races.... Titan is basically a stronger capital ship it was some abilities tht may put it much more ahead of the rest of the capitalships... though it is more practical to hav more capitalships than a titan, Titans r the ones u can take alot of damage, so havin one in ur main fleet.. is a good thing.. Especially in AI if u send ur titan ahead of the rest of the fleet it can attract the aim of the rest of the enemy.. so

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Hey i was wonderin bout the ships in the galactic fleet... at first i thought they will b only a few ships, like the galctica and the pegasus but then i saw the link for this mod and there were so many(from old series too). so since there r some very small battlestars r u goin to put them as frigates?? and hav pegasus and galactica type ships for Capitalships to b like the titan ships in 7DS???

272 Replies 259,700 Views

Hey im waitin for 2.0... It will b so awesome... Hey Danman i was wonderin bout the setup of how things r researched in sins... u can only research one thing at a time... even if they r of different categories, which i feel is kind of lame coz v got to create military labs and harmony labs.. The game wud go much faster and b more betr if u cud research 2 things at a time if they r from different categories....

4,959 Replies 12,514,211 Views
Reply to Halo MOD? in Sins Modding

[quote who="Cheif50" reply="7" id="1903924"]What is the last stand mod,what is it for and how can I find it?[/quote] Dude The last stand mod is one of the best mods to release.. It isnt polite to discuss othr mods in different threads so here https://forums.sinsofasolarempire.com/177648/page/28 check it out.... learn bout it thr....

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Reply to Halo MOD? in Sins Modding

[quote who="CanadaMan777" reply="2" id="1903392"] lol That was just Capt Keyes. He's actually apart of the mod team. On another note, I'm in talks with Halo: First Offensive in aquiring some fanon ships to flesh out the frigates and destroyers more. They may possibly donate the shipyard and caps as well. Cross your fingers![/quote] He is part of the mod team?? [e digicons]:omg:[/e] he is crapin bout his own mod??? anyway i hope tht imp

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Reply to Halo MOD? in Sins Modding

hey there is eveidently alot of work gone into the project... Sure the ships dont look as good as The Last stand mod but its still good... And im sure the finished version with the ships polised up abit will look even betr.. I dont think its fair saying tht the mod looks stupid, atleast till it finished and released... Hey guys did u strt on the cove designs???

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Reply to Halo MOD? in Sins Modding

Oh and i just found this pic of the emblems of each rank in the UNSC.. the higher ranks look cool... http://files.bungie.org/beorn_ranks/wp/H3RanksDesktop01_1024.jpg

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Reply to Halo MOD? in Sins Modding

http://images1.wikia.nocookie.net/halofanon/images/thumb/e/e0/UNSC.jpg/300px-UNSC.jpg here is the emblem in black...

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Reply to Halo MOD? in Sins Modding

yeh i second tht a lil to pink for liking... a whiteish yellow fireball wud look awesome... Also from this angle the shot looks alil square at the front, but ofcrse tht wudnt b a prob bcoz it will b movin really fast... Oh and tht emblem at the bottom.. is tht UNSC emblem?? coz it looks abit kiddish... sorry for the scrutiny on these little things

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