Wanderer17

Wanderer17

Joined Member # 3211899
3 Posts 43 Replies 321 Reputation

As the tin says. I have tried twice to get this achievement but each time, It does not trigger even though I did all the necessary steps. Is there additional steps now? Or is the code corrupted?

9 Replies 19,205 Views

[quote who="-Ue_Carbon" reply="7061" id="3123363"] Quoting Wanderer17, reply 7060 Quoting sleepyx732, reply 7059user\appdata\local\ironclad games\sins of a solar empire\mods-diplomacy v1.34 Put the mod in there. Appdata may be hidden for you, you can manually search for it, or look up how to show hidden files on google for your specific OS. "Facepalm" What part of I have the game on Steam did you not understand? Steam doesn'

8,423 Replies 15,668,931 Views

[quote who="sleepyx732" reply="7059" id="3123282"]user\appdata\local\ironclad games\sins of a solar empire\mods-diplomacy v1.34 Put the mod in there. Appdata may be hidden for you, you can manually search for it, or look up how to show hidden files on google for your specific OS.[/quote] "Facepalm" What part of I have the game on Steam did you not understand? Steam doesn't arrange the game that way. Diplomacy is in a folder called Diplomacy lo

8,423 Replies 15,668,931 Views

[quote who="JuleTron" reply="16" id="1924818"]In WW2, the biggest battleship, of all time, the IJN Yamato, was sank by U.S bomber airplanes. Its countless flak guns didnt save it. The Bismark, a famous Nazi warship sank the pride of the British Navy, HMS Hood. It badly damaged Prince of Wales despite the fact that Prince of Wales had quadruple gun turrets that were bigger and better then Bismark's guns. The entire Royal Navy hunted it. Did warships with big guns destroy it? No. Ins

193 Replies 993,170 Views

[quote who="Bobucles" reply="13" id="1923736"] In space, building larger things is a WAY easier.Is that really true? Ships aren't built in a galactic vaccuum (pun intended). Our own planet still has remarkable manufacturing power that could have great use producing ships. Colonies are going to have their own manufacturing power as a necessary tool for survival. In fact, you aren't going to get anywhere in space without first establishing some sort of space factory on your h

193 Replies 993,170 Views

Six pages on Space Fighters????? I take time off to do political work and this Space Fighter nonsense still pops up with all the same debunked arguments for Space Fighters being used. Again I like to point out that nuke spam would kill the fighter pilots well before they can get even close. Which is why the Fighters will be reserved for planetary invasions, where they will support the ground troops.

193 Replies 993,170 Views

[quote]"Dishonest child?" So now you go to ad-hominem attacks simply because you don't have a legitimate response?I'm finished with you, troll.[/quote] First off reread what ad-hominem constitutes. Insulting you when I already made my point is indeed allowed and is not an ad-hominem fallacy. You are not mature and are just as insulting when you do not prove your point or concede. Since you refuse both, that makes you the troll not me. I have my assertions backed by the weight

262 Replies 633,568 Views

[quote]Radiation bombs could be impractical in the future. Lets say you have a swarm of what Falkenberg termed assault shuttles moving toward a heavily populated planet with an atmosphere. Sure you could kill them with radiation, but the collateral would be too great. That much radiation would tear a chunk out of the atmosphere that could take centuries to repair on its own.[/quote] Uh no. The Atmosphere, the Oceans, and regular rains would clean it all up in a few months. Sorr

262 Replies 633,568 Views

[quote]You cannot predict what space warfare will be like any more than people during the revolutionary war could predict what modern warfare would be like.[/quote] Actually they did. Useful breech loading rifles were developed during this war and tested. Read up on the Ferguson Rifle. [quote]That much is simple logic.[/quote] Which many people here including you have yet to show. [quote]There is no "fiction excuse fallacy." If writers of science fiction ta

262 Replies 633,568 Views

[quote]Hey, wanderer, tell me, when did I put forth my own interpretations? All I said was that you cannot accurately predict these things, and your pathetic attempt to stomp the interpretations of everyone else in this thread are, well, pathetic.Honestly, you can have your interpretation, they can have theirs. Do you really have to shit all over everyone else simply because you think you're right and they're wrong?The truth is, you're not any more right than they are. This is about what you

262 Replies 633,568 Views

[quote]This is such a stupid argument, people are claiming that they ACTUALLY KNOW how space combat would work.The truth is, you're all probably wrong, and should stop arguing about it. This thread is about what you think it would be like, not a thread to stomp on other people's ideas of science fiction.[/quote] Not a valid argument. Show proof using real science that space combat will fit your interpretations. Just saying it is all fiction doesn't fly kid. Just because I labe

262 Replies 633,568 Views

[quote]--i dont want my fighters and bombers to attack other fleets when ever they see them , because by the time my fleet enters the battle all my fighters are lostForce them to dock via the button in the fighter build menu, then you can manually launch them when you like.[/quote] What is really needed is a Guard Mode so they stick close to your Fleet.

169 Replies 186,549 Views

[quote]not really. most people forget the basics. Why is a stealth jet black? cause it blends into the night. Stealth could be a simple as putting passive rather than adaptive camouflage on the ship but who says adaptive camouflage wouldn't work.If I remember correctly heat packets from the sun come of in almost indetectable small clouds of heat. isn't it possible to do the opposite of cooling yourself down to hide yourself in a cloud of waste heat making yourself a harder target. Then again di

262 Replies 633,568 Views

[quote]Only one other thing - why does everyone discount stealth so readily?If you use today's thinking as a basis I see it but no one 60 years ago would of though you could reduce the RCS and heat signatures the way it is being done today.Stealth could be as easy as blocking a sensor...or as in today's world feeding back the wrong information saying nothing is there.[/quote] Unless you can violate the laws of thermodynamics, which has grave consequences, there is no stealth in space as

262 Replies 633,568 Views

[quote]I think unless you have allies that don't need you for 3 hours. Well your just not needed period. Your either dead or your allies are already there with victory just about the moment your ready to fight.More likely your on the way to getting gang banged by more than one opponent. Like the Cap only strategy it's ultimately flawed by needing so many level 6 caps. Level 1 Caps are dog meat against a proper player. Also the more caps the harder it is to level them as they share exp. points.

18 Replies 9,710 Views

[quote]I usually have a Rapture or two in an average Advent fleet, but tend not to go after combat ships. It's all about stealing the support cruisers.[/quote] I tend to grab Overseers for the mobile phase detection. Comes in Handy.

18 Replies 9,710 Views

How it works is simple. Build two Progenitor Motherships and get them Resurection. Then build 14 I repeat 14 Rapture Battlecruisers and get them to lvl six for Domination fast. Build an Iconus Guardian for each Capital Ship and 16 Domina Subjugators. Add in a mix of Crusaders, Illuminators, and Aeria Drone Ships or Defense Friga

18 Replies 9,710 Views

[quote]Ok,ok, back on topic everone. I don't want this post to turn into the BETA 1.1 post, were we are not talking about the topic.New questions to everone. Can we track and there for destory kinetic kill missiles( the shell type)?If we could build FTL drive and could make them small enought to put into a fighter, and those small drive would have fast rechange, but low jump range, could it mean that we could have fighters jump next to a target unload and jump back and rearm? Would this make fig

262 Replies 633,568 Views

[quote]I'm not saying that we can or can't build FTL. I'm saying "if" we could build them, and we did this with them, will it work. It more of a question if we could make space fighters usefull.[/quote] Homefleet, you can not make space fighters practible. Bombers maybe, though they will more likely be used for boarding suspicious ships, planetary bombing in support of ground invasions, and limited space combat as a last resort weapon.

262 Replies 633,568 Views

[quote]I'll make it easy by giving my Degree Information I would erase that if I were you.... how can I know you didn't pulled this information from the public record? (don't answer that it's not relevant)I'm an engineer, if you don't believe me than you are free to ignore me from now on.Warder[/quote] Uh no, besides I have Lifelock ;) Look Wardin, when I make a claim I back it up. You claimed to be an engineer, now you are refusing to prove it. As I said before that is a reg

262 Replies 633,568 Views

[quote]I'd love to see the ships maneuvering rather than just stopping and firing. This isn't the Revolutionary War in space, people!you just gave me a great idea for a mod.But seriously, the game's science fiction. it doesn't have to make sense. maybe in this universe sound travels through vibrations in dark matter. if you want innnacuracies, unless the ships are 100 mile long behemoths than the planets are far too small in comparison. the stars should be about 10 times larger as well.[/quote]<

108 Replies 154,456 Views

[quote]The fact that there's sound in space in Sins is another thing, though it would be worse to have no sound effects at all in the game[/quote] I rationalize it as audio simulation for ergonomic reasons. No sound is actually being made in space, just that headsets add a simulated sound in the background so operators know a gun is firing or a target destroyed, etc.

108 Replies 154,456 Views