Teucrian

Teucrian

Joined Member # 3239850
3 Posts 77 Replies 378 Reputation

In answer to the original post, something like shield mitigation came up in a sf book I read a long time ago ( I think it was from the star trek universe, maybe ). In it the shields had frequencies, so that if you hit the right frequency you could go right through them. Shield mitigation seems to be the opposite of that, where the shields "tune" into the weapons frequency. "Phase" tech from sins sounds like something where wave physics might apply. If you get the right frequency and phase (ph

22 Replies 52,622 Views

What I'd really like is an overhaul of the current stars and planets systems. Being able to jump from each star to every other sort of gets on my nerves, especially since the planets of the system each have their own gravity well and only connect to a couple of other planets in the same system. Not to mention the surreality of having a dozen inhabitable planets in a system.

17 Replies 19,082 Views

The thing that most gets under my skin about soase is the planet/stars setup. In most, if not all, of the science fiction that I've read the gravity well that prevents >c speeds is on the edge of the system, not particular to each planet. The way I see it, such a mod would primarily increase the size of the star's gravwell. The really tricky part would be to work out the mechanics of putting planets within the well and then working out the kinks of maneuvring ships between them. (cult

3 Replies 5,076 Views