5 Map Glory will be posted their soon.... (its new and will be located at this site:) https://forums.sinsofasolarempire.com/321835
Shylo132
ok guys i am creating 5 maps being able to hold 6 players + no less then 6 period..... (2 of 5 created) (3 of 5 to create) all i need from you guys is the ideas you have for me to put into the map.... &nbs
lol i guess its takes tiem for the beta to read it.. took mine about 3 days..... lol
thanks kit i actually have it workign now... it ll saves in my large maps no matter what size. thanks for helping
OMFG it works now!!!!!!! i m so happy ty Kit for the help on the other posts
this thread is still unanswered :(
id rate it sa 4 to a 3 since being TECH in the beginning as a noob... the only thing you know how to do is rush and put aup a losey fight until someone shows you the flaws and tells you to watch replays and then helps you make a good to legendary fight possible... :( + :) = :^Q [color="#0000FF"][/color] Plus... they beta should really update its battleships for all factions and give the cruiser less support since the tied changer should be the battle ships... not the cruisers... and i t
oh thats why i can't use mods and crap.. i have beta :( i might down grade i think
ahahha i am wonderign how u get it saved... i am having trouble with that...... also you want to make sure that the players that are their have it as a true starting home base..... click on a planet and go to the ownership tab... if it says false on the planet u want a player to own change it to true..... also be sure not to put the same player on 2 different planets or a planet may be missing.... P.S message me on what file u changed or did to be able to load it... i could use a walk
I figured out the attribute crap... the A is for Galaxy map and the AN is for the Galaxy MOD...... so some how it differincates wether it will be a "Mod" or "Galaxy"... supposedly
Ok, ive done some tests to see if any of it would come up.... i looked at my GF version and it said V1.0 i think it is the latest version i am not sure..... i tried setting up the setting exactly like the other "Main Maps" and it just won't take... i dont know if the beta supports GF yet or not, but anyhow if someone would like to see if they can get my Test.galaxy file to work go ahead... i dont want to upload it since its only a test Also - when i open files of the main maps in my GF
Ill download a galaxy map mod and see what its set-up on notepad is... ill make adjustments from their..... if it doesn't work then ill upload..... i dont want to be to much of a pest..... see you till then
no i named it as test and it isn't showing in the small meduim or large maps.... i have the latest version of GF is their a patch to go with it
ok i made it verson 2, where would it be located - i looked for it in the maps sections and the mod just in case but it didn't show up
beta version.....
thats fine..... ive tried it their... but then when i search for my map it still doesn't show up... ive even tried making copies and putting it in every slot that would usually register it but no luck so far....
[quote]The path should look like: Vista:C:\Users\Username\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods got the name \ whats the info \ whats more to it? Mod Name \ Mod's GameInfo,\ etc. ok i have the galaxy set up and saved their.... just the .galaxy file format, when i go to the game though it wont let me select to load the mods on start-up it will only allow me to locate where the mods are.
ok ive looked at over 500+ pages of info that teells me how to make 5-400+ planets and stuff for modding...... i can do all of it but i can't find any bit of information on saving it and making it load in the game for testing.... i can't even find a sentence to help me out...... anyone got information on it?
What is the difference between the objects phase:"object" tech:"object" and psi:"object"?????
thank you......
hey pimps and wannabee's..... i do the host set-up to figure out if i can host or not and it comes up as ip not visible...... i dont know how to fix that..... does it have to do with port forwardign still?
i found the page that helps.... follow it step by step..... click here
what i woud expect of sins 2 would be the combact and support - the offense may be low on ships but the supportign ships are to great in number that you have to get 2-3 different ships in a good amount to be able to even help...... the battle against 10 frigates should be won by 1 battle-ship and 2 frigates and 1 cruiser.... or even no frigates and cruisers at all.... and battle cruisers should be added so you can have a low-end of the battleship and the high end of just the cruiser which s