spiritinblack13

spiritinblack13

Joined Member # 3242605
1 Posts 10 Replies 137 Reputation

I know it is me. But this is not working. They are not leveling up. ( like coming out at level 3 ). I added the lines. I made the price to level, 0. researchModifier modifierType "ExperienceConstantGainRate" baseValue 0.000000 perLevelValue 200.000000 researchModifier modifierType "Exper

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[quote who="ZombiesRus5" reply="1248" id="3391394"] RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE0.entity RESEARCHSUBJECT_MAXCAPITALSHIPSPSI0.entity RESEARCHSUBJECT_MAXCAPITALSHIPSTECH0.entity[/quote] That is what I thought. Thank You.

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[quote who="ZombiesRus5" reply="1245" id="3391362"] Quoting spiritinblack13, reply 1242I want the ai to spam build caps. And have read you figured out how to do it.(by making them level on build to three) My games with most mods have the ai building 2 caps ( give or take ) and for me it is not enough. I have tried everything in my knowledge ( very limited) Both can have it I suppose though. Does not really matter to me. Thank you for r

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[quote who="ZombiesRus5" reply="1241" id="3391352"] Quoting spiritinblack13, reply 1240 Zombie, Love the mod. But have a question. I play different mods. I am trying to figure out how to make them spawn more cap ships. I need a detailed ( very because I am winging it ) way to do this. I know you have added something that makes the cap ships start at level 3. And that seems to make the ai make more cap ships. Would you mind explaining it to me

1,320 Replies 4,036,654 Views

Zombie, Love the mod. But have a question. I play different mods. I am trying to figure out how to make them spawn more cap ships. I need a detailed ( very because I am winging it ) way to do this. I know you have added something that makes the cap ships start at level 3. And that seems to make the ai make more cap ships. Would you mind explaining it to me, on how you did this. again I need it detailed. Thank you.

1,320 Replies 4,036,654 Views
Reply to Executor in Sins Modding

I thank you so much for your help with this. ( I still could'nt get it to work still dumps before i even get in the game.) I will keep trying but I don't think I'll get it. I know I'm doing something small that is wrong that is causing it .... just have to figure it out. Again I thank you you have been wonderful in your help. Good luck on exams.

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Reply to Executor in Sins Modding

I don't know why its mini dumping/crashing cause it wont even let me in the game once I put the files all in there. ( wow run on sentence lol ) Like I get the files all set up ... put them in the game... Start Entrenchment... Before it even brings any screen up it crashes. But ) don't know if this will help prolly not lol) When I put the original player.entity back in ... game works of course without the ship ( thats a given though) Im not sure if its just because the two mods are

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Reply to Executor in Sins Modding

Well I'm still a newb or something. Even after following your guide I could'nt get it to work. [e digicons]>:([/e] I guess I will just have to wait till someone puts it in the game cause at this point I have NO clue what I'm doing wrong. But ty so much for trying to help me with this.

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Reply to Executor in Sins Modding

Neterw, You are awesome . TY so much for this.

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Reply to Executor in Sins Modding

Has anyone even tried to do this???? I have looked through every folder between the two to try to figure this out. But alas I can't. Can anyone help with this.

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Hi. First I want to thank everyone who mods this game. You have actually given me something to do different in games. My first question is, is there a way to take the SSD Executor from EvilleJedi's mod and put it in JasonFJ's mod Requiem? Second question is, if it's possible to do this, what are ALL the files I need to take from the one mod and put it in the other? I'm new to doing this stuff. And I really want that ship in entranchment ..... Just don't have the knowle

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