Ranger123456

Ranger123456

Joined Member # 3244871
1 Posts 1 Replies 126 Reputation

Managed to get the phase gate mod working after looking at what someone else did regarding the same problem. Didn't realize how much these files are interconnected. However, I can't get the "custom" ship idea working. I'm trying to make stronger ships for the advent rebels, and only the advent rebels. For the radiance capital ship, I took the psibattleship entity file, copied it, and changed it to psirebelebattleship. I then switched out the appropriate line in the ps

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I'm new at modding, so forgive me if this is a stupid question. I'm trying to add the vasari phase gate stabalizer tactical structure to the rebel advent faction. I edited the playerPsiRebel.entity file so that it includes PLANETMODULE_PHASEORBITALPHASEGATE in the planetModuleInfo section and increased the count by one. This adds the planet module to to the rebel advent faction like I wanted. Then, in order to actually build it, I removed the research requirements from th

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