I think celios are useless in any fleet thats not over 20 ships. It will just get killed and be a waste of money
definitelynotme
sorry. double post
have you tryed the 7 Deadly Sins mod? It has 5 pirate cap ships and new pirate crusers and frigates. Also has playable pirate faction!
Okay I found it! the forum is https://forums.sinsofasolarempire.com/326876 the link to the file is http://rapidshare.com/files/153653076/resize_085.zip.html Hope this helps, Soasertsus
MaximForever I found a mesh resizing tool somewhere. Ill look and post a link when I find it.
[quote who="DANMAN3712" reply="11" id="2138962"] Quoting soasertsus, reply 5 Danman Have you seen the Dawn of Victory mod? It is still in progress but close to completion and once it comes out I think it would make an excelent addition to 7 Deadly Sins. Of course you would have to ask whoever makes it but this shouldnt be a problem. Here's a link to the forum if you want to check it out: https://forums.sinsofasolarempire.com/149666<
Thank you, that fixed it![e digicons]:D[/e]
Where would I get notepad++?
new planet idea. A planet that one side always faces the star so it is extremly hot, like a massive desert. The other side is extremly cold. It is uninhabitable exect on the line between the two sides.
I wanted to add some planets and remove the green star. And it is in txt, it says so at the top of the file TXT starTypeCount8 starType designName...
Okay this is wierd. My galaxyscenariodef file in the gameinfo derectory of 7DS is unreadable. It is in text but it looks like this: TXTstarTypeCount8 starType designName"RandomStar" designStringId"IDSGalaxyScenarioTypeStarRandom" orbitBodyTypeCount 10 orbitBodyType "BlueStar" orbitBodyType "GreenStar" orbitBodyType "RedStar" orbitBodyType "YellowStar" orbitBodyType "BlueStar2" orbitBodyType "Gr
Danman Have you seen the Dawn of Victory mod? It is still in progress but close to completion and once it comes out I think it would make an excelent addition to 7 Deadly Sins. Of course you would have to ask whoever makes it but this shouldnt be a problem. Here's a link to the forum if you want to check it out: https://forums.sinsofasolarempire.com
Okay this is wierd. My galaxyscenariodef file in the gameinfo derectory of 7DS is unreadable. It is in text but it looks like this: TXTstarTypeCount8 starType designName"RandomStar" designStringId"IDSGalaxyScenarioTypeStarRandom" orbitBodyTypeCount 10 orbitBodyType "BlueStar" orbitBodyType "GreenStar" orbitBodyType "RedStar" orbitBodyType "YellowStar" orbitBodyType "BlueStar2" orbitBodyType "Gr
On your post it says your mod includes companion star. What are they?
Danman Have you seen the Dawn of Victory mod? It is still in progress but close to completion and once it comes out I think it would make an excelent addition to 7 Deadly Sins. Of course you would have to ask whoever makes it but this shouldnt be a problem. Here's a link to the forum if you want to check it out: https://forums.sinsofasolarempire.com/149666
This mod will be amazing! I do have a question though, will it be for entrenchment or normal sins? If normal sins what version?
[quote who="Carbon016" reply="8" id="2131214"] Try one of these that supports folder comparison. The easiest way to do it would be to use the Beyond Compare program's 30 day trial for it. Get some 1.05 reference data or convert it yourself, then compare the mod's files against that reference data. Merge the changes in manually and you should be good. [/quote] Where would I get the Beyond Compare trial? boshimi336 I think there is an option in-game
I know im missing out but I realy enjoy 7DS and dont think I could give it up. Thats why I want to combine this mod with 7DS but I have no idea how.[e digicons]:([/e]
Thank you for answering me! I would love to try myself but I dont even have any idea where to start, if i did i would have by now. Whats a comparison program and where would i get one?
[quote who="soasertsus" reply="6" id="2125700"]This mod sounds amazing! Unfortunatly I use sins 1.05 because it can run 7 Deadly Sins. Can anyone tell me how to convert the new planets to version 1.05? Any help would be greatly appreciated! Thanks [/quote]
I hate to ask a question more than once but ive posted this on 4 different forums including on this one and waited more than a week and no one has even tryed to help! I would realy like to know and would love if some one would at least answer. I try to help when I can and dont understand why no one even seems to care about my question. So here it is and please answer if you know anything about this: I saw the Celestial Bodies mod and wanted to add
I hate to ask a question more than once but ive posted this on 4 different forums including twice on this one and waited more than a week and no one has even tryed to help. I would realy like to know and would love if some one would at least answer. I try to help when I can and dont understand why no one even seems to care about my question. Why does everyone ignore me, even DANMAN posted right after me and answered everyones questions but mine! So here it is and please answer if you kn
I saw the Celestial Bodies mod and wanted to add some of the new planets to 7DS. Unfortunaly, it is for sins 1.15. Can you tell me how to convert it to 1.05? Any help would be apreciated.
BlacShade No, your not missing anything, your just not looking in the right place. If you open the GameInfo folder in the sins directory or what ever mod your using there should be a file in there called "Gameplay". Open it in Notepad and there will be a bunch of lines. Find these lines and change the values of the highlighted ones: PlanetData allegiancePassiveGainRate 0.000347222 allegiancePassiveLossRate -0.000347222 al
where your ForgeTools1.1 folder is.