JerryPheonix

JerryPheonix

Joined Member # 3255273
1 Posts 7 Replies 92 Reputation

In the end the only sense of installed defence in a solar orbit is to hold back the enemy as long as you fleet need to reinforces the planet to KILL the enemy! Is not the job of your hangars or guns to does this. [B] To hold back an enemey from your planet and buildings you need to take his moving space! It is a normal human reaktion that everyone trys to avoid ship damage. Even when he know that his fleet is not in elementary danger by the defence stations.[/B] But if you

45 Replies 28,504 Views

Man you dont realy mind that some of the producer are interested in anyway of your ideas? Thats not a personal thing, but the chance that someone who can affect this, read this post and USE your suggestions is quit low, or?

3 Replies 6,897 Views

Yeah but you should this mention to (armor/weapon type) https://forums.sinsofasolarempire.com/177607

26 Replies 18,826 Views
Reply to Capital ships in Strategy

may you should play the tutorial first?

2 Replies 1,171 Views

Dear folk, I'm playing now since 5 days and took a look at the advent site of things^^ yesterday. So i started a game with 50 planets and 4 suns (difficult: normal) and 4 locked teams. After 5 hours I build the big boom boom gun in the advent tech tree (sorry cant remember name) and try it out. But nothing happen! Ok some psychological light power wave bolt crushed on the bad, bad vasari planet and the loyallity fall to 79%. So I build 4 guns on different planets and started them t

8 Replies 11,796 Views