sweegs

sweegs

Joined Member # 3257789
0 Posts 9 Replies 73 Reputation

Rock, I hope you've noticed the close attention that Ironclad pays to Sins. If you've not already done so, look through the numerous thread here in these forums. In these times where games are flashy and shallow, promise much and deliver little, it's almost surprising that a game like Sins (with enormous depth) exist. Regular updates are a bonus, as is new content like Entrenchment and the following two exp packs "when they're ready". s

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True, Rez. IC would probably need to do a lot of fleshing-out for the Pirates so that they can be played more effectively and fit better into the grand scheme of things. This may sound like a big ask but I do think it's doable and it'd certainly add a new dimension to Sins. s

94 Replies 259,870 Views

Oh good, I've not had a look at 7 Deadly Sins yet and from your post, I might do so! Perhaps IC can consider including the Pirate Faction idea at some stage... :) s

94 Replies 259,870 Views

Allow us players to play as the Pirates! I haven't quite thought of how their economy would work (to pay for their fleet), maybe they have a trade corruption feature where they siphon off percentages of trade routes. The problem would be that at the start of a game, trade would be zero. Even 100% of zero is still zero. One thing I'm thankful for (in any game) is that pirate ships aren't shielded so they're that little bit easier to take down. If the pirate faction becomes playable, th

94 Replies 259,870 Views

When Chuck Norris plays Sins, the game is over before he hits "Start Game". Chuck Norris will take you on with a Fabricator. Chuck Norris doesn't need to build Trade Ports. Tribute comes automatically otherwise they face a roundhouse kick. In a Sins game with Chuck Norris, you can't build ships because they keep auto-scuttling. There is no pirate bounty on Chuck Norris. The game is called "Sins" because the designers couldn't come up with an effective c

375 Replies 1,023,720 Views