[quote who="boshimi336" reply="31" id="3132979"]Well ... that is how I got the online handle in the Sins community of 'LittleBoshimi' once upon a time 4+ years ago. Me and my Vasari 'Agrarian Society' ... not always the best FFA choice when against real people. I had an army of ... 1 free capital ship 2 hours into the game!!!! [/quote] You know I miss that game. That was alot of fun. Maybe Saturday night we can you know have one of our style of g
-Ue_Carbon
Well when Sin, in his apperant top dog stauts will keep the list of who is in and out. But lets be honest. This clan will be the most Anti Clan Clan ever. [e digicons]:grin:[/e]
[quote who="Seleuceia" reply="24" id="3132333"]OOOOHHHH...so now we have clans huh??? [Bacon] LittleBoshimi vs. [Bacon] Seleuceia... [/quote] Fixed it.
[quote who="Major Stress" reply="17" id="3132036"] Not only can you blast his cap ships. You can ninja bomb/colonize his capital while you are at it. [/quote] Its been done. Man, Ive gotten all the responsibly checked off. Good thing Im not only a member. Im also the President.
Guess this means, Carbon needs to play again. [e digicons]:-"[/e] "This Volley Has Your Name On It!"
TBH, I wouldnt use Wincustomize There are few other site you can upload files to, I prefer Mediafire.com
[quote who="KrdaxDrkrun" reply="580" id="3129643"]I played as Viktor too![/quote] I find him to be awesome. I went 1/0/0 last night....tehehehe
[quote who="BadTune" reply="7142" id="3128952"] *snip*[/quote] Ah I understand the questions at hand. and yes changing the suns would fix the issue presented. However the suns are there for a reason. The whole point of this map is to defend against stupid odds. As you expand toward the AI area, you get the jumbled mix of grav wells you see. Its like this to promote forming a single wall of defenses beyond your Military Planet, and provide you
https://forums.sinsofasolarempire.com/411907/get;2995669 Thats just the first post Ive found from those in change on this issue, I could dig further but Im lazy. Unless your willing to do it for free, under a NDA, and Im sure a host of other conditions...your not gonna see it.
So...as pav is gonna tell you...strange game. I blame me. Not that I had a chance in hell in my lane. I was behind from the start.
Fed here I come!!! =D
[quote who="GolemDT" reply="3" id="3128379"]I hope they do reconsider this. Large-scale fights are barely enjoyable due to lag, which could all be fixed by adding multicore-support. The engine being old is no excuse, just look at the Source engine, which is about 8 years old now, but still got multicore-support added.[/quote] As with other post about this, they have said it could be done but would take years, dont forget Ironclad is less than 20 people total. &n
[quote who="Leuthesius" reply="7138" id="3127966"]Map "The AI Horde" is completely messed up. Very buggy when you zoom in on many of the planets for the AI's. You can't see anything even though you should be able to see things--even your own ships. (By the way... whats the point of the two other stars?)[/quote] The AI Horde doesnt work right, b/c Galaxy Forge hates it. Ive reworked it a dozen times. Or maybe Im just st
Is Kingdom of Heaven not big enough?!
1.00: C:\Users\Username\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Diplomacy v1.34\ Distant_Stars_(D)_1.00_[45685027] \Distant Stars (D) 1.00\Galaxy Remove the red. You have a folder in the folder.
[quote who="RHEmpire300" reply="7113" id="3125558"]Again, if you wanna learn about how AI do it, Try seeing what a friendly AI would do, take notes 10 times at least to see what their strategies are, then figure out your mistakes, and you can conquer them with ease, and with human intelligence you can vastly improve on the skill. Why not torpedo cruiser/corvette spam?[/quote] Im gonna assume this is in the wrong topic
[quote who="-Norbert-" reply="7109" id="3125147"]That just can't be right.[/quote] Acutally it can. As you spend money on pirates they upgrade. The more you spend the meaner the become. Im sure and the AI have dumped TONS of Credits by this point into bounty. The only way to fix it is the not spend Credits on bounty.
[quote who="Leuthesius" reply="7105" id="3124992"]There is a problem with TEC on this mod. It's happened to me a few times and I'm not sure how to get around it. I play full tilt. Big maps, multiple enemies, large fleet (32 capital ships). TEC opponents get up to eight Akkan Battlecruisers and just spam Peace Accords (or whatever the skill is). So I'll have a single battle last for 30 minutes as I slowly, and I mean slowly,
[quote who="Leuthesius" reply="3" id="3124736"]Orion's Belt[/quote] [e digicons]:inlove:[/e]
Talk to Ryat, Draak, or Stant. They could give a quick rundown on some the titles that have been used in the DS lore. Or help you make some new ones. I'll take a look also as I catch up on that lore. I'll give you a shout someway or somehow this week on some suggestions. Anything else I can assist you with Grand Moff? [e digicons]:thumbsup:[/e]
[quote who="RHEmpire300" reply="7085" id="3124119"]I have wondered about the insane population caps of savannah planets[/quote] In theory each planets has stats based on what type of planet it is. Savannah is large due the fact its 90% land, unlike a normal Terran. Is this realistic? *shrugs* Realistic isnt our main priority. Expanding on the core gameplay found in SINS is. We tried to make
[quote who="sleepyx732" reply="7084" id="3124090"]Hmm okay fair enough. Is there any specific way of figuring out the file name for these icons. Like in the entity files. iconTextureName "starcore-white" hudIcon "HUDICON_STAR_WHITE" infoCardIcon "INFOCARDICON_STAR_WHITE" ect..[/quote] Take a look in the Texture folder in your mod folder. Look for the following: Icons_planets.dds Icons_planetsMain
From the FAQ section of this website: Q: What’s the difference between Rebellion, Trinity, Diplomacy and Entrenchment? A: Sins of a Solar Empire: Rebellion is the upcoming standalone expansion to the franchise. It will contain all of the previous content and much more. Trinity is the currently available bundle pack of the original Sins of a Solar Empire and includes the Entrenchment and Diplomacy micro-expansions.
[quote who="sleepyx732" reply="7081" id="3124067"]For anybody on the DS team, or anybody else who could know, It appears multiple Icon's in the DS mod are packed into 1 file. Is it possible to unpack these files so the icons are more easily editable? I'm using Gimp for simple re-texturing (as I do not have money for the more advanced programs)[/quote] Do you mean they are all on 1 texture file? Which is how it suppose to be for the game to do its thing.
Here are some quick Advent names.... Psintegrat, Templar, Anima (the only group i know of named in the standard lore), Crusader. Just some quick ones that fit with the holy/religious theme. Might get some ideas for any of the fan fiction for ranks.