I don't want to dumb this down so I'm gonna give you a few simple examples. A) Sins isn't C&C where you can build a crap load of tanks early on and blitz the enemy. But, you basically did that with HC's. B) Personally your solution was cheap. Its like removing your opponents Queen or Rook's before a chess match just because their kicking your butt and YOU can't think of a way to beat them. C) Mate, grow up and adapt. Its what us Humans are good at. Stop using your clu
Devorast
[quote]You're flat out wrong. You were given advice, you didn't act on the advie, and you still act like you know everything.You were told to use carriers, because Subverters can't disable strikecraft. You ignored this advice completely.You were told to use capitals, because Subverters can't disable capitals. You ignored this advice completely.You were told to use better micro. To spread out your fleets manually, to select targets for small groups of ships. You said it was tedious.You were told
[quote]Well thats great and wonderful. If everyone thinks 1 ship should be able to disable a whole fleet then by all means, I am wrong and youre all right. Problem solved![/quote] The ship is only doing what it was designed to do: Make your life difficult. YOU have to find a way to make ITS life difficult. In other words: War ain't fair. Never give up or back down in a fight. And if you somehow get beat into pulp, try and try again. History will
I think the point a lot of folks are trying to tell you here is that YOU need to re-think the tactic you used. I don't want to go in and quote every proverb stating such lol, but I hope you catch my drift. Also you shouldn't complain about one type of ship when its doing what is was built to do: Make your life difficult. If you win, you win. Congrats, you did something right. But if you lose, deal with it. Learn from your lose and try something new. The smallest of mistakes;
Again. i can't see why your complaining. The game is pretty balanced all you need to do is adopt a different strategy. Problem is that all I'm hearing from you is the same message: I can't move my fleet. You could... 1) Save what you can and pull out. 2) Regroup at a different location while bringing in some far hitting ships. 3) Start building missiles and cobalts along with TONS of strike craft.
May I suggest that you pull back what ships you can to a different location and ambush their with a few EMP and Ions. Also try fighting at a range with missiles ships or just run the other fleet around till they run out of antimatter. TEC vessels aren't very antimatter reliant. Epically if you have a balanced variety that makes up for each ships short comings and researched the right technology. Swarming with one class of ship is only an invitation to get beat. Though it soun