Mize

Mize

Joined Member # 3269711
0 Posts 4 Replies 82 Reputation

:) yes filthy rich was on - that might we it. But the reason i had'nt thought of that was because i had set Filthy Rich On a few days ago, but nothing had happened in any of my hosted games, untill this on. ... So that might be another Bug then. That the Filthy Rich option does not always work?

4 Replies 1,524 Views

xD Yea, i hate that, I'de like, what innociv wrote: [quote who="innociv" reply="6" id="1866584"]I think Demigods should have collision with themselves. I'm not.. 100% sure with demigods colliding with troops.I think, idealy, the demigods should "wade" through troops. Like, their movement is slowed to half or 33%, they attack units in their way doing damage(in the Rooks case, stepping on things and instantly killing like supcom experiementals. But, like i said, much sl

18 Replies 2,924 Views

xD Yea, i hate that, I'de like, what innociv wrote: [quote who="innociv" reply="6" id="1866584"]I think Demigods should have collision with themselves. I'm not.. 100% sure with demigods colliding with troops.I think, idealy, the demigods should "wade" through troops. Like, their movement is slowed to half or 33%, they attack units in their way doing damage(in the Rooks case, stepping on things and instantly killing like supcom experiementals. But, like i said, much sl

18 Replies 2,924 Views

Hey Demigod fans ( and devs?? :D ) ¤ The creeps tend to stop up, and just stay there the whole game. Especially the Priests. I've had groups of 20 Priest standing at the cornor, a bit below the spot where the creeps meet. ( I'ts kinda funny, if I was low on HP, I just ran into that group, and I was healed in no-time xD. U guys have the same

0 Replies 853 Views

Hi. I think i read somewhere that GPG & stardock wanted ppl to write there bugs alone in dif posts. So here is 1.... ¤ Stasis mines dont always work. I had planted 3 mines, the enemy ran directly over it, lots of times, and it didnt go off. [e digicons]X|[/e] [e digicons

8 Replies 2,007 Views

[e digicons]:w00t:[/e] My first impressions [e digicons];P[/e] I've played arrund 10 full games now, and I've played all charactors. Stuff i like ¤ The map we got in the beta, has 2 "choke" points, at each side, + 1 strat. point in the middle (the flag) <s

15 Replies 3,594 Views

If i understand u right ze0, or you dont want the "[U]click with the mouse on the skill[/U]" type of skills? Thats sounds good. ( i hate when you have the right timing to kill some1, so u move to the skill, with the mouse. takes 1 sec... and in that sec the enemys is gone or out of range or something. To Stardock & GPG: Plz make some customisable hotkeys for your spells/abbilitys. And perhaps other stuff :CONGRAT: But im in the BETA, so lets see what stuff im talkig about, and i'll

27 Replies 49,707 Views

I just hope that the games gives us many different ways of using our gold(?). Like; Equipment, units, unit upgrades, castle upgrades, building and tower upgrades, stats maybe?, a scouting thing of some kind? It just gives more excitement and strategy to the game, in wich way youre gonna spend your hard earned money :CONGRAT:

42 Replies 41,573 Views

Well, I think the rules will be better to discouse when the games is out in 09. But I the ideas we can talk about :CONGRAT: Maybe some time limit. Specifik map cykles for each turnament. The info about every turnament should be easy to find, on the website or IRC with more... Ranks and stats. - maybe some "bagdes/marks" u can put next to your account/profile, like in SC. The thing that kinda keeps me playing games, is the "new'ness" in it. U could perhaps have

6 Replies 2,278 Views