[quote who="myfist0" reply="1711" id="3327395"] huh? A little more detail please [/quote] how do i get sins to reconize say "navy_cobra.mesh" imstead of "frigate_tecscout.mesh" [quote who="myfist0" reply="1711" id="3327395"] Not sure if its your copy/paste but I see some weird stuff in you mesh, but the size looks ok TXT MeshDat maxDiffuseMipLevel 0 hasValidTangents
palaisy
also how do i replace the tec instead of it looking for tec it to look for Navy
[quote who="myfist0" reply="1708" id="3327377"] to small is very possible. Take a look at the bounding radius in the txt version of the mesh and post it here [/quote] TXT MeshDat maxDiffuseMipLevel 0 hasValidTangents BoundingRadius 55.956429 MaxBoundingExtents [ 24.627974 19.356306 53.193695 ] MinBoundingExtents [ -24.627996 -19.356302 -53.193695 ] NumMaterials 1 Material DiffuseTextureFileN
They are invisible even with there textures im not sure if its cause they are to small or a coding mistake on my part when i converted them to Rebellion from entrenchment.
i have most chaos done and barely missng imperial models just having trouble getting them to show up and as for sharing idm im just trying to get them to show up.
Hi all im just wondering im Making a BFG mod on sins and the scaling is some one okay for the Titan but all my structures and ships wont show up they all have there textures in game so i was just wondering if you could help. Thanks, Palaisy
okay thanks
i prefer the forgeworld for the reason that the ships make sense they look like the rest of the tau vehicles and always looking for scholars
another thing im doing it for rebellion not entrenchment
sorry about that umm just a question so they all need to be binned to work in sins or no? also how do you add titans?
well im stubborn as a mule when it comes to my ideas and his ideas may differ plus i should havea chaos vs imp release in about a month or so
well i have the original mod and im transfering stuff into sins rebel but i would like his permission to use it. and Promthumus we got a decent team race you to see who finishes first ;p hahaha
What does this mean it was there instead of the regular mesh stuff BINЕї‡Cf/ІBЭ”ГB-ўqCe/ІВв”ГВО”†Г n a v y _ c r u i s e r l u m p _ c l . d d s n a v y _ c r u i s e r l u m p _ d a . d d s n a v y _ c r u i s e r l u m p _ n m . d d s Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? Ђ? рA &
Hey wtf Sins of The Prophet just came out and entrenchment isnt working for ICO wtf?
okay thanks im just trying to understand how to get it to work first
the link is broken :(
https://forums.sinsofasolarempire.com/438961
well would you like to do the coding? hahahah
The main issue im having is getting the models to show up in sins like there not textured but shouldnt they show up as a grey model?
i did but the users that were making it havent been on in ages and there is no data or anything like that i could use to convert/and or base my models on
Hi there im a young learning modder and modeler Making a Warhammer 40k battlefleet gothic mod for Sins Rebellion so if any you veteran Dogs out there can give me some tips and tricks would love it greatly and anyone wanting to join my team is open :D