Thanks. All bonuses seem to be on working order. I still have yet to try whether mod loading is necessary for saved games but I'm quite confident it is as you say. I don't think the created game would change the set parameters. There's one other thing I might decide to work on. Those resource asteroids present in non-colonizable planets can sometimes be a pain if they decide not to show up. I at least would like to have one resource asteroid per non-colonizable planet o
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[quote who="GoaFan77" reply="1" id="2291187"]B. Edit each of the cluster planets and add the bonuses and artifacts you want them to have. Set the owner to no owner.[/quote] I've gotten everything to where I've successfully edited the GalaxyScenarioDef file to include all possible bonuses. I just need some clarifications to see if I did everything right. I. The GameInfo folder from the main Sins folder is duplicated and the copy is under the folder named "Set Mod
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