invisiboy

invisiboy

Joined Member # 3280005
0 Posts 12 Replies 78 Reputation

I'm not a modder, but what if you used a mine mesh or skin on a normal friget, gave it TEC's gauss rail gun with a huge reload time, and finally give the ship the Advent's martydom. This way it will look like a mine, have one shot, and then can blow up.

4 Replies 4,220 Views
Reply to Halo MOD? in Sins Modding

It doesn't realy apply, but the Jackels are not really part of the covenant, they are just like an ally

2,504 Replies 4,903,000 Views
Reply to Halo MOD? in Sins Modding

I noticed you have said something about a beta in december or january, but are you planning on tying this mod into Diplomacy in febuary?

2,504 Replies 4,903,000 Views

I don't know how to mod, but what if you could find a way to make a space station ring around the planet. You would need to pay a huge amount of money metal and crystal and reserch all branches to add a planet ring that would have everything right there. It you be hangers, deffenses, refineries, brodcast center, and everything else, except for the big superweapons. <img src

12 Replies 2,993 Views

careful not to make to many. In teal's mini mod, you can have 60 hanger deffenses with twenty squadrons each. This serriously lagged my game

8 Replies 5,809 Views
Reply to Halo MOD? in Sins Modding

[quote who="ThisGameWontWork" reply="8" id="1985090"]2) i noticed that the Shiva is heavily spammable as well as the macs very overpowering. is it possible to make the macs an ability again? cause i like these ships but they done even get to shoot those lovely Archer missles before they rape the defending milita or pirates.[/quote] couldn't you make the mac like the guass rail cannon ability on the TEC's kol battleship?

2,504 Replies 4,903,000 Views