OK, fair enough. I missed your explanation, that Oxide wanted metrics. It just seems that # of downloads might be a more passive metric, something easy to pull. Maybe I'm assuming too much about Valve's transparency to its clients. :) Apologies and back to drooling over Mantle. Still hopeful for later today.
ctthoqqua
Yes, but this is a *free benchmark.* It doesn't even rise to the lofty status of 'free game demo'. I can understand activation on a $50 game. I do. But this?
I was inconvenienced. The online registration did not work, so I had to do some soft-shoe song-and-dance with some offline-tokenized registration thing that I had to copy to some local directory. And I know of several folks who have immediately uninstalled the benchmark due to its insistence on yet another online registration. Shame on Stardock. This is really unacceptable. If it were Ubisoft, I'd shrug it off (rather, I'd not even attempt to install
Can someone explain to me why this demo requires a Stardock activation to run, violating at least #8 and #9 in the Gamer's Bill of Rights? Is Stardock's memory that short?