Thanks for the info. I got it working, and it's pretty cool. Unfair comps can't even take my planets, even if I don't have a fleet in the grav well! It does make the game a little too easy once you get defenses up, but taking out starbases on opponents planets makes for some AMAZING battles! I already played 2 games with it, and the closeup visuals were EPIC! So thanks for the help, man. It made my day!
vegito2287
So can I just edit the line "maxStarBaseCountPerPlayer 1" to "maxStarBaseCountPerPlayer 4" in notepad, then save and close? And it will work in-game then? Because I can't seem to get the Forgetools to work... It keeps saying there are missing .dll files, 3 of which I found, but apparently "binkw32.dll" is impossible to find. (A legit one anyway...) I downloaded it from 5 different sources and none of them work. (including the original developer's version) It's getting frustrating.
Thank you, thank you, thank you! I didn't realize they had such handy tools on the site! (noob moment) Downloading now!
I bought Entrenchment earlier this week, and have been playing it EXTENSIVELY! (Much love to everyone who made this game possible!) I was wondering though, is there a way to raise the cap for starbases around planets/stars? From what I've seen, the limit for just about all planets is just one and stars have four, but I was hoping for maybe four on a planet/eight on a star. Has anyone seen a mod that can do this, or is there a simple coding tweak I could make to raise the cap