:) I'm in ur gastank... siphoning ur gasz... (at $2.00 its better than $4.00) But hey, steal'n urz iz Freez!!! :)
Teal_Blue
[quote who="scratch151" reply="6" id="2039022"]I'm in your head... Wait... OH MY GOD!!! Never going in there again.[/quote] LOL!!!!
:) Thank you Kyogre, i will look for it!! -Teal
Naw, this is the mod forum, i just messed up talking, haha, sorry, sometimes my typing fingers have a "slang" sound. :) -Teal
:) Thank you Evil!! Nice thought, You and Justin are doing this one right? :) I think i have the final, but haven't been able to play it on Entrenchment. But am trying to figure out how to run both versions, so far it isn't working, no matter what i rename them, or where i put them, i wonder if its a vista thing? Anyway will do, and for DaxxTrias too, since its already done! :) Hope you like it, let me know, kk? -Teal
I have a game speed mod in works, but it isnt quite finished, not as elaborate as Nacey's, but will be a few weeks til im done. Still it may not be quite your cup of tea, as it isnt a visual change mod, just all the internal speeds of things in the game. -Teal
I'm in the middle of building one now, but have had some issues... initially i was going to use a "timer" to keep games at 30 minutes, but was crashing with my attempts to create a "timer" Anyway, give me a bit, maybe a week or so, its not that long if done all at once, maybe like 4 or 5 hours work going through all the files, abilities, buffs, caps, frigs, planetmodules, researches. I think that is it. But with a week or so i can do it like an hour a day, and recheck, and playtest it a
Hi, I am having a little bit of a problem running 1.12 (now 1.13) and Entrenchment, sorry, but i will try what you are doing to see if it works for me. I have vista 32 home prem, and copied 1.12 over to the d: drive, then upgraded 1.12 to the 1.13, and then Entrenchment Beta 2. So now c:\...stardockgames\sins of a solar empire\... is up to entrenchment. I launch and Beta 2 comes up no problem, very nice actuall
Very very cool!! :) I've been trying to figure out how to build a "timer" that will blow up the planet after a certain amount of time, say 30 minutes. I am trying to build a SpeedChess type of mod to make quick games for Sins. :) Good Luck and let us all know how it works out!! :) -Teal
i've been trying this too, pretty much the same way, gameplay.constants file and as you did i added 10 levels. But same results also... didn't work. There are some pretty good modders here and they know alot, Avatar and ShadowMastif and Kiedjor and Ordian and DanMan and Company for the 7 Deadly Sins mod. Very smart people. There is also BailKnight, who does graphics and ManShooter who is doing a whole conversion. Tkin's who is also starting a conversion, and the ppl doing all the Star
Thank you very very much for the help!! i wish it would be possible to "try one" haha, but that is really not possible. :) Maybe i could ask about something to sit it on at the store, they may have something, i didnt think of that before. THanks very much for the quick input, it helps!! -Teal
Hi, I have 1.12 on my computer now, and wanted to get the new update and the new beta. Can i save c:\...\stardockgames\ to d: and then update? if so, how do i make a new mod path for the 1.12 version? Or do all mods 1.12 and the beta have to be in the same place? Sorry for so many questions, but i thought if i asked now, i could avoid not getting it right when i copy it and try to play the old mods for 1.12.
:) Thank you!!! -Teal p.s Went "window shopping" this weekend, (looking but not buying) :) And my friend said they overheat like crazy!! They all look nice, the price tags are well.. some good, some not. But the overheat thing really really started bothering me and i started looking at desktops instead. Now i dont know what to think. The desktops are more for the money, but are big and no way to get them like moveable, you know? 
:) haha... i'm in ur inbox... deleting ur mail.... :)
:) I am looking forward to this!!
[quote who="Vaihlor" reply="1" id="2037258"]while I agree with point 3, I'm currently playing a game on a huge random map with 6 hard AIs, and one of the 2 remaining AIs built all 16 capital ships (which got their ass kicked to 7 after one of my incursion in their territory). That same AI is in second place in terms of research (just after me) but he's tailing me very closely. I think that what affects the number of cap ships built is the kind of AI the enemy is. I realized that an
:) Looks awesome guys!!! Am downloading and running on 1.12 will let you know!! :) Great Job!! -Teal
it bypasses the first entry when it is zero, either that or die i suppose, hmmm.... this "timer" thingy is a bit thorny pain in the neck, haha, well... i guess i have to go back and try another tactic. :) I thought it was automatic, i suppose for single player games it could be okie, but still, it would be very nice if it was "automatic" as you say. -Teal
:) I wasnt sure, but wanted to ask, thank you for the help, i like music, but im not just into music by itself. And school uses windows i just thought the new macs ran windows too, but, like i said i have no experience with them. Thank you for the feedback, it helps to understand the why of things. Which i dont know. Take care, -Teal
:) No!!! :) haha, this isnt research, its the planet.entity, it loads when the game loads, set to whatever value you have in the changed planet.entity file. And yes, the cost could be zero, but most planet upgrades, oh.... i see... yes... you are right... it does need to be researched. Hmmmm..... unless i load the First value with the 1800 second delay and have a default health, say the 9000 again since it will change on finish. Let me try this, thank you..
:) Thank you for the Help!! Quick Question? I was looking at a Mac in an ad i came across on a site, but have no experience with one, are they good? Will it run Sins? Are the details different for a mac than windows? Just an idea, i saw it online and my friend said i could get one in a pawn shop that he knows of, but usually i dont get stuff from those places because i think the stuff is usually not in good shape, but anyway, just wanted to ask. Thank
:) okie -Teal You know what i did for the "Timer"? :) You know the planet.entity file? say planetTerranHome.entity? There is a line where each stage raises the health and population of the planet? Last one says like : stage price credits 650.000000<br
:) Go Justin!!! Boarding!!!!! Wow, you are taking on all the Biggest Challenges... :) If i can help just holler, :) -Teal
Got it!! :) The method i explained above did NOT work!! But something occurred to me while looking at the touchup on another file. And it is very straightforward, and very simple. :) And i am very very happy!!! :) I hope this QuickMatch Mini-Mod isn't too much like your DomeMod Justin, im not very much for online play, im not very good at it. But i thought it might be interesting to have a timed single player game i could use witho
:) Hmmmm... looks like i had your idea Shadow, sorry about that!! I will just download your dome mod and play that!! :) As to timers, the novaliths and even your "cleaner" method sound useable, but i dont know how you are making them work. It is the "Timer" function i am trying to figure out. I had an idea last night, but only half remember now, ahhh... creating the Dominate with planet for friendly selected, and having it cost 1000 antimatter and putting it into say a fri