Duck and Cover, Duck and Cover,
Flint214
[quote who="Sole Soul" reply="11" id="1989951"] Quoting Tridus, reply 10 Kostura Cannon doesn't work on mines in my experience, since without a scout in the area the mines are invincible. I'm not positive, but I believe he was speaking of bypassing the planet, not the mines specifically. [/quote] It did not matter if I wanted to bypass the planet or attack the planet most of the mines were between the tactical grid (Gravity well) and t
[/q[quote who="-CU-Raptor" reply="3" id="1989242"]Or a simple way to solve this problem would be to send a scout ahead and not just jump in your entire fleet. [/quote] Area was scouted but the fleet came out of phase on the other side of the phase line not the side the scout did.
I was playing TEC against One Vasari (AI) on Small Random map and I sent a fleet against a planet and the entire fleet was wiped out coming out of Phase jump. Planet had over 1000 Vasari mines in it and most of them was between the Gravity Well and the Outer Jump ring. 4 Caps, 60 assorted Frigets and 40 Crusiers. Gone in 30 seconds. I was able to save 5 out of 20 Perchions. I led the fleet with 15 scouts and they were the first to go. They came out of Phase
I think I will wait a couple of days till the bugs get worked out to Download E. Besides I am in the middle of a 9v1 campaign. [e digicons]:D[/e] 1Human against 9 hard AI's and they are not happy with me right now.
[quote quoting="post"]Carriers need to fall back and regroup. Period. No matter any situation. Here's a thing; the problem is when your fighters and/or bombers got eliminated by his airforce, there is 0% your carriers ever produce fighters to contribute the battle. Carriers make strikecrafts quite slowly, and this means as soon as new fighters are building, the enemy's fighters will kill them instantly. In the end, your carriers would not be
[quote who="Annatar11" reply="2" id="1945513"]The beta won't be available for a little while longer. We don't have an official set date for it. [/quote] Anybody betting it will be Jan 01 2009 for the Beta so they can push the final release date back some more?
[quote who="psychoak" reply="7" id="1946885"]I had major problems with it. Satellite internet can be a bitch... [/quote] Blue Sky internet..........How true. About every third or fourth day Impulse cannot find a server and it can run like that all day (in Offline mode) You can start it and stop it many times (On/Off) Best answer so far has been a uninstalling impulse and reinstalling from the full download. After it updates itself i
Same problem with v1.00. Had a problem with impulse and ended up Uninstalling Impulse and SoSE v1.09 and when I re-installed v1.00 got the Mini Dump error about 30 seconds after startup. Hit OK, computer locks up. Sent copy of Mini Dump files and description to support but have not heard back yet. Anybody else have any ideas? Edit:the ideas for fixes from support assumed that I could get into the game after the lockup. So I'll have to say
[quote who="megamanfan" reply="2" id="1942753"]Woah, take it easy CommanderAdama! its only one more day! Still, I was looking foreward to tommorow...... 24 more hours of waiting, I dont think I can make it! [/quote] It is a good thing this is not an air freight company the delays would put them out of business. I'll take a short delay if you really promise that it will be worth it[e digicons]:dur:[/e] [e digicons]:dur:[/e] So far it hase been
They really need to have a delete Karma button for those that provide useless wit and passable intelligence. I didn't just buy the game and start at the end and work forward. I did read the forum and gleaned many usefull points of knowledge but none on the thread on hull,armor ,or shell. Following those guides that have helped, I usually start out with a Akkan and CLF's and then upgrade to a Kol or Sova depending on the resistance I run up against. Once I am done with
SoSE v1.05.028 Single Player - Aerolian Sector - 6 stars/10players All settings Normal Game start +0.0 In review of game as suggested by Cykur, I start in one solar system along with 2 TEC, 1 Advent, 1 Vasari, with myself playing TEC. We were pretty equel in the economy department. I come to find out in five differant complete restarts after getting pwnd (Saved in differant files), that three of the four AI's have signed peace agreements and the fourth ha
@royalrook - I take it that you don't read so good. You tell me how you get THREE Capital ships in TEN minutes with only TWO planets and one astroid before you are hit with Three to Five AI's and a min of FIVE Capital ships. With all settings on Normal? I have even timed it. Not even the eggheads that write these nice little guides haven't probably figured that out. Oh by the way the ladies I meet in the park at midnight usually carry more firepower than a Mari
Good reading and tried to download the PDF file but couldn't get it to open on my computer.
Was taking a try with this campaign in SP and I am only able to get to one other system when I am besiged with four to five capital ships and not an ally in sight. I am playing TEK and use the recomendations in the forums. About the time I am hit is just when I am upgrading the fleet by research. I have a Donuv and 10 Colbalts holding a choke point when a mixed bag shows up. Once I had 2 Vasari, 2 Advent, and 1 TEK hit me at once through the choke point. Eac