Avatarofguidance

Avatarofguidance

Joined Member # 3358455
0 Posts 13 Replies 78 Reputation

Peter1x9 I have taken a look at it and the research is working fine for me. the buttons work too. not sure what happened in your game. about the lower sections merging they are meant to be merged there are only two blocks in the "combat" tree. I found a small problem while playing as the wraith. the hoard ship was casting its strikecraft disabling ability all the time. i fixed that as well. Also the Ancient Adamas cruiser was suffering from it too. Just paste th

1,775 Replies 3,750,862 Views

Can you be more specific about the wraith research tree? If you can put a screenshot up and i will take a look and try to make another fix for it. On a side note this is to dolynick i hope you don't mind me posting small fixes like this...please pm me if you want me to stop or have any concerns about this...

1,775 Replies 3,750,862 Views

I have taken a look at Dolynick's work and what they changed with Dip 1.2. I have found a way for the mod to work and run with the changes i have made. Just download this new entitymanifest file i have uploaded. This only works for the standalone version of the mod. i haven't tried it for the others. http://uploading.com/files/acbae9ce/entity.manifest/

1,775 Replies 3,750,862 Views

it works then crashes 20 mins into it so idk what is in the code that wont accept it.

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okay never mind on that...it just give me a mini dump about 20 in the game. it worked for awhile now it just won't. i used it when entrechment first came out for a mod. don't think it will work with the updated version. oh well. sorry about that.

8 Replies 7,711 Views

Yes i know that. But i was only offering a alternative for you. It may not be perfect. But it is better than nothing at all.

8 Replies 7,711 Views

you just have to give them a slight restore rate to so the shield will charge. put that in the file too

8 Replies 7,711 Views

hey guys you can put shields on fighters by using a capital abititly to target them. similar to the heavy fighters on the sova. i just took the maxshield point contraint from the advent's hanger ability to do it.

8 Replies 7,711 Views

okay i have hit a snag in the mod. everytime i build a frigate with a ability that targets all fighters in range like telekintic push or weapon jam it just keeps autocasting... can anyone help me fix this in the entityfiles?

1,775 Replies 3,750,862 Views

okay can anyone help me because i got a problem. i recently got a new computer. it runs sins a whole lot better then my old one. on the old one i tried this mod. it worked perfectly. no problems. it was a 32 bit system with windows xp on it. now i have got vista which is 64 bit. i can enable the mod. and play it for about 15 mins. then it crashes. i tried two more times, same thing. i disabled the mod and tried normal sins entrech. worked with no problems at all.

1,775 Replies 3,750,862 Views