MeZuE

MeZuE

Joined Member # 3362658
5 Posts 12 Replies 302 Reputation

I think I speak for everyone, well 90% of people. Can we get a beta of entrenchment tomorrow? <span style="font-size: small; font-family: Calibri;"

5 Replies 11,159 Views

Oh I had a much bigger issue with weapons fire than with the jumping out of ships. To me it seems like the point of repulsion is to lower damage that your fleet is taking by sending ship away. I don’t think it should break a jump, but if a ship is sent into the gravity well it should increase the charge up time. Game play is more important but is does look odd having a ship jump out of a system fr

9 Replies 4,960 Views

I think they just want us to play 1.1 since they put so much work into it. They know the second Entrenchment come out we will all have it. So all there 1.1 work would be for not. Oh we should have our star bases before we get Turkey.... I have big plans for sins, star bases and some friends

17 Replies 23,042 Views

True. I am not mad more confused. Having it go off on the same day would have made it a non issue i think. So it is a game. Not really that big of a deal. I just want my starbase! :)

17 Replies 23,042 Views

I don’t understand what there is to gain by giving us a beta instead of just releasing Entrenchment and patching it later. A month from now it seems the results would be the same. Yes I am whining a bit. Just don’t understand the reasoning for the last minute change. It seems like they pissed off/disappointed a lot of fans on the chanc

17 Replies 23,042 Views

I just hope that entrenchment is released soon after 1.1. A week is soon anything after that isn’t. Since it was pulled less than 72 hours before it was to be put on Impulse with no warning it should be ready to go. Ugh I just want my space station and being cranky, a good game comes 1st. Also I just had my whole clan/guild preorder the game so that we can test it against each ot

135 Replies 364,884 Views

I believe most players play in small groups over Hamachi with ventrilo. The main benefits of this is: less of a chance that people will leave mid game and we can schedule matches easier. It allows us to play other games and be in the know to when a game is about to start. <span style="font-size: small; font-family: Times Ne

25 Replies 47,583 Views

I guess an easy way to explain it is i want to be able to in forge add the template that i built: "Template:LocalMilitiaSuper" <span style="font-size: 12pt; font-family: &q

9 Replies 11,370 Views

Ok I think I have at lest some direction now. I’m really just trying to make planet hard to capture but worth it. It sounds like it won’t be too hard. Thank you.

9 Replies 11,370 Views

Is it possible to make my own template file that would load from that screen. an example would be Template:LocalMilitiaSpecial Also what settings do you use to get the plant pre-colonized by the militia? Always, noowner, make a player called Militia? Not sure I ge

9 Replies 11,370 Views

I am trying to setup up a colony with multiple artifacts and 4 or 5 crystal locations, in galaxy forge. The trade off for the goods would, be that it would be protected by a few capital ships. I want it to be like a common colony produced by the in game editor with some simple upgrades. So did I just miss the simple setup or is th

9 Replies 11,370 Views