kidfusion3000

kidfusion3000

Joined Member # 3367381
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just picked up this game. been keeping an eye on development for quite some time when I heard about its implementation of asynchronous shaders and other AMD tech that i'm a proponent of. Just picked it up on steam this weekend and played a match. General praise: I like the balance so far, unit numbers and tiers and the importance of both tactical and strategic planning all seems to be present. so far so good, keep up the great work. bug: ran the benchmark and the entire time the a

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i recently reinstalled galcivII after reading about III and deciding its not ready for me yet, anyway, 2x now I've launched immense games and each time the event has occurred that forces ships to go no more than 5p/wk, on a midsize map i'd enjoy the change in strategy but when i have 600 worlds to conquer its a little tedious. has anyone modded the game to prevent this specific even from occurring? i like most of the epic events and i want to play with them, but this is too mu

3 Replies 16,834 Views