PeterPiker

PeterPiker

Joined Member # 3372600
2 Posts 43 Replies 224 Reputation

Screenshots! Yes! That would be an awesome thing! OK, now is the BETA even close yet? I wouldn't mind knowing if the Beta is coming anytime soon.

25 Replies 21,011 Views

I am hoping that perhaps we can have a few more resources than just Metal and Crystal..... even just a third would be enhancing. Spies would also be something that "should" be in the game but are not.... I wish we could steal technology or some other info/resource with perhaps an "assassinate leader" option.... Another interesting idea is a reasearch lockout... where choosing one path eliminate certain other paths up research... IE: The Advent's "belief system" restrains its o

447 Replies 1,478,330 Views

OK so autocast is then only concerned with the fleets shields and not its own preservation??? Dang odd coding there! I understand many like to micromanage, but I do like to be able to setup a little automation for the more mundane tasks.... the way I was planning to use the ability is now useless.... Poor unit AI is tolerable, but poor command AI is just unacceptable in a modern rts.... Maybe increase the AI would over load too many "common" compute

13 Replies 24,329 Views

Just to confirm... The autocast NEVER fires off the Shield Regen ability. I have confirmed this even to the point of turning off all other autocasts and with full reserves of AM the ship never once used this ability right to its very destruction.... Look I am fine with a little microing, but some basic things like expecting the ship to actually use an ability set on autocast is not too far fetched is it?

13 Replies 24,329 Views

I realise that most people use this cap only to conquer planets early and thus the shield regen ability doen't get used too often.... However when it is used this ability is useless! The AI for the ship doesn't EVER seem to use the ability unless the ship has been "crushed" already. It should work in such a way that once the shields drop below 50% the ability should fire.... it doesn't... so you'd think once your shield are down it would fire... it doesn't...

13 Replies 24,329 Views

Maybe this is just too simple a fix, but I was thinking a upgrade in their ship armor would be one area to improve.... make em tougher to kill... the other idea was having the AI mix in another craft type as an escort.... maybe having 1 less siege frigate and 2-3 others ships as escorts... it wouldn't be a huge improvement, but I think bewteen better defense, and a small military escort the tactics in place would be more effective and less wasteful. Also, if the Seige frigates h

63 Replies 96,904 Views

Entrenchment players CAN choose between original or expansion pack versions to host! If you meant going back and forth without restarting then I would agree.

10 Replies 25,220 Views

My only compaint is point allotments being limited... why can't I have full 3 pts in a given ability before choosing a second one? That always irritated me.... I can understand cap limits on abilities... but preventing you from going a straight 3 in one is illogical.... Its not like the best abilities could be spammed early game either since the ships can't produce antimatter quick enough to make it a huge deal, but would lend to a bit more variety in game play and t

5 Replies 14,404 Views

Probably the third expansion will include the first two as well and sell in stores for $29 on a cd/dvd - That is unless they have a sequal in mind which would also be good. My only complaint is that the content should be rolling out a little faster if these are only "micro" expansions....

10 Replies 25,220 Views

I wouldn't mind seeing something like a shield upgrade to be honest..... They don't have to be cheaper or more powerful... just last a lot longer when being hammered..... Like an old B-29 that could take thousands of rounds and still fly home with missing parts of tails and wings.... excellent survivability is all that really is needed... maybe the sieges frigates shields could extend in a radius from the ship. If those "extended range shields" could also stack with each ot

182 Replies 292,524 Views

well I can proudly say that I reached the achievement today in the same 10-player game I also got the HAL I can do that achievement! It was on the HUGE random stock map

8 Replies 3,792 Views

My only note is that most EULAs today expressly prohibit the resale of the game and only authorize the original purchaser to install the game.... Not that anyone reads EULAs or anything....[e digicons]}:)[/e] I personally like the way Impulse brings the gamer closer to the developer, but if you choose to wait for the CD release its up to you. I have also heard it mentioned that if impulse was ever to "go under" that Stardock would release a downloadable update(s) at that t

44 Replies 166,100 Views

I am just wondering what (if any) maps in entrenchment allow you to reach this achievement? I tried searching for this answer but I was returned 0 results? Can't believe it hasn't gotten asked already..... Thanks for the info

8 Replies 3,792 Views

I have been converting all my old PATA drives over to portable external USB drives.....This enclosure will handle up to 4 drive and will "Combine" them all into a signle drive (JBOD) Fans of TV series "Terminator: The Sarah Conner Chronicles" may recognize it as "The Turk" http://www.xpcgear.com/t4u.html 4 Drives... 1 usb cable is worth the extra $25 premium over buying 4 seperate enclosure....OH an NO drivers are needed!</

8 Replies 41,243 Views

Actually GBOR says no DRM without your permission and consent AND prior knowledge.... if you look in the store impulse clearly states the game contains DRM prior to your purchase.... where as the retail box version does not even give this warning....

3 Replies 9,276 Views