granyte

granyte

Joined Member # 3382084
2 Posts 82 Replies 637 Reputation

well this comunauty is active .... in silence mods them self except a few ones barely them selves get enof suport tu survive when they post on this forum i had more suport for the andromeda mod posting on other forum than this one lol an on the other hand it's not like i didn't wanned to use you'r sins editor and by the way it seam like my systheme is just allergic to you'r program this one also crash throwing some unhandeled exception

18 Replies 15,124 Views

unhandled exception has occured in your application then a couple of useless line later it say index was out of range. must be non negative and less than he size of he collection parameter name :index nop the files are not in binary i was to lazy to convert anything beor you'r editor came and no i don't have entrenchement my vers of the editor is 1.0.1 ill extract an other clean one straight from my forge to

102 Replies 291,772 Views

strengthPerOwnedPlanet .10 strengthPerCargoShip .0025 strengthPerBounty .00003 these value seem to be what you are searching

12 Replies 40,078 Views

well i clearly messed around wit the phase for my mod but i tryed what you said to open a clean version of it but it does the same thing

102 Replies 291,772 Views

hat what i was saying i opened playerphase.entity and it crash it work fine wit tech and psi but crash wit phase and pirate

102 Replies 291,772 Views

i made it i made it i broke the editor i guess i just had to don,t open the player.entity wit ...

102 Replies 291,772 Views

on a weapon like habilitie it's real esay but for a weapon i have no idea on delay at 0 delay the charge up effect on delay at X (after the chage up) weapon effect and aply dmg to target or unlesst the code mess around because of the first effec is not suposed to touch the aget then just use some thing like the final atak habilitie wit an effect on self and an effet eaching the target (with the delay and etc it shoul

3 Replies 2,625 Views

ROFL it's kinda right if we at least knew where are the hardcodes limits it would help a lot but has we saw on entrenchement text files they seem to move the limits in the right way not remove them but at least move them

45 Replies 14,148 Views

[quote who="TFL BigBANGtheory" reply="18" id="2010057"] hey i have been lookin over this thread for a bit now and i was wondering if i would be possible to use this technique to make deployable battleblades for the andromeda mod You could make the blades extend and retract I am not sure how you would go about making them extend and then stop and stay persistent/visible. What you would need to look for is an example in game where the particle system

100 Replies 248,670 Views

The comonwealth was a union of all sisheme to bring peace, freedoom and security for all it's members (at leats at the time of it's fall befor it was the vedran empire) so in fact earth joined the comonwealth and then Dragomussevini (a human) created the nietzscheans wit a modification of his own genetic (and the genetic of beka according to$%?&&?%$%? s05) so the nietzscheans where a part of the comonwealth because human where and they are just some superhuman then they faced

64 Replies 189,730 Views

I,Ve fixed that it was just the dev exe unable to tell me where i made a stupid mistake writing the code now i have a working boadring script that disable the guy boading while capturing the ships (next step implemen failing pourcentage) ships equiped wit A.I. are imune to it (prob boarded ships will lose speed and power while being boarded or until they are repared and recrewed)

64 Replies 189,730 Views

For info, once i have finish my actual work, my first new model will be the "Maggog world ship"... have already begin work on it. I can't wait so see it i just got full season 4 and 5 back ill sart wit them and if they finally decide to get the dvd out in french in Quebec i will be able to cheq in season 1,2 and 3 also <

64 Replies 189,730 Views

hey i have been lookin over this thread for a bit now and i was wondering if i would be possible to use this technique to make deployable battleblades for the andromeda mod like in this video http://ca.youtube.com/watch?v=suwXkgLkzTg [quote who="TFL BigBANGtheory" reply="15" id="2009871"] Quoting SpardaSon21, reply 14 Sins is a great RTS game. However as a 4X it fails horribly

100 Replies 248,670 Views

In reality, you can create almost any ability you wish... the important file are the buff file... you can make a new ability woho use some of the buff file... i adreal know how to write habilities (and buf) bu it seam like i missed the part where we can use data from the target ill look futher into it if i can make it Again buffer things.... but i inform you that it will look badly on screen... the sins engine don't make the collision detection related

64 Replies 189,730 Views

[quote who="Thoumsin" reply="10" id="2009347"] In 7Ds, you have already a black hole... it have a huge gravity ( slow, almost stop, movement ) and make a lot of damage... What thinking to use these ability for the PSP... PSP launch mini black hole... it will almost stop any target and destroy it almost directly... the thing to make is that these ability can be reused after a very long time... it will allow people to kill one capital ship, a starbase or any ot

64 Replies 189,730 Views

ya the tarn vedra sistheme isolated by thier crazy device but the sistheme had nothing interesting in fact it made the andomeda serie become boring i'm thinking about how to implement that device in sins i'm also searching for the nizchean device used to divide the fleet into diferent grav wels the point singularity weapon the bigger you are the harder it hit how can implement that in sinns O.o?? how to allow magog to board your shi

64 Replies 189,730 Views

have you put the hard point wit xsi? well for now i can't help but when it,s ready i can write the codes for the habilities and stats as well as make custom icon for the ship

5 Replies 14,712 Views

Windows XP SP2 / Windows Vista 1.8 GHz Single-Core Processor That what is writen but my specs are way under this 1.7ghz single core banias 1MB L2 Cache, 333 MHz FSB 1.5gb ram (5 years old laptop) my os is window Vista and sins run preatty well my gaphic setting are around medium so don't warry you should run it verry sooth unless your cooling systheme can't handle it

5 Replies 12,448 Views

you need help getting the model in sins or getting his stats done?

5 Replies 14,712 Views