Either of you know how the weapon points are set?
Ryu-no-o
Now even easier to use for people who can't even make the simplest things operate. Thanks!!!
I've fixed all the bugs I've found so far.
I'll keep that in mind if I ever decide to try my hand at making my own mods.
I have tried that... The error still comes up... It's looking for ConvertData?originalsins0.exe
Try Galaxy Forge? I believe it can save the maps directly into the correct game folder, you won't have an icon for it though.
You have any shortcuts for batch conversions?
DOS commands work. I'm happy now. Or at least until I have to convert all the files...
It works though!!! Which is more than I can say for anything else I've tried...
Sticking the ConvertData in all the files didn't work... I wonder if converting my entire C drive would accomplish anything...
Hm... Ok.
Can you give me a step-by-step-by-step directions for everything I might have the slightest chance of having to do to get the CovertData to work?
No matter what I do I always get the ConvertData not found for expansion chosen...
You need the .entity files from the version that your running. It crashes if you don't.
My little copy and paste of the values caused a mini-dump...
What about the initial counts? And if I use Notepad++, what language, if any, would I use to read the binary files?
For the Fleet. Vasari's are 1 point higher than the other races.
But in which file do I find them? I think it's the player files, but I don't want to change those without being sure...
Do you have any clue as to where the initial command point values can be found and where in said file they are located?
[quote who="-Ue_Carbon" reply="32" id="2548870"]Ok, there is a reason the Vanilla version of Distant Stars has not been updated. There are know bugs. You find even more bugs once you convert to TXT. Entrechment came out and we moved on. This mod is still in beta stage btw. If you want a bug free version wait till after we release 1.0 for Entrechment and Diplomacy. Till then your gonna find a whooooollllleeee lot of bugs. [/quote]
Looks like I'll need to change all of the counts on all the research files... Now to locate the starting count...
Now to find the command point counts...
I hopefully just fixed the attack value on the Elite fighter.
The Elite files still need to be fixed most likely, and the extra command point is a lot harder to fix than the fighter files, though I may be able to copy the files from one of the other races command point file sets... I could try that with the fighters too... Hm...
I fixed the normal fighters by copying the appropriate file from my volumetric explosions mod into the DS mod.