The Vasari also have 1 extra command point...
Ryu-no-o
Some kind of conflict with the version the files are from...
I have a friend who can somewhat read binary, and he said that the attack value is some kind of 11, so I'm guessing that the attack value is .11...
The files just crashed the game...
You can find quite a bit of stuff at Wal-Mart, but Best Buy will definitly have it. Still won't help if I can't afford it, but I will definitly be looking for it at any place that sells software. And thanks once again for these files. I'm now off to test them.
I still need that elite fighter... it had 0 attack too...
I look for it and get it if I have the money to buy it... And if I lack the money, I'll get t when I do. And thanks for the files, I'll tell you if they work once I test them.
I got Impulse to update. That's a plus.
Pay attention to my comment about me waiting 3 days to update sins to 1.181... I have dial-up.. If I do get the expansions, I'll get something that comes on a CD... Dial-up is not downlaod friendly... If possible can you please give me the two phase fighter files with fixed attact values?
Distant Stars. I'll try updating my SINS to 1.9, but I'll have to wait for Impulse to update... Which may take a few tries.
If I update I lose my mods... And it 3 days for the game to update the last time... I've tried the coverter many times in many forms, it has always failed... It's actually a problem with one the mods I have. The Vasari fighters have 0 attack... That's not right... So I'm trying to fix it, but I don't have any way to fix it...
A different file sharing site can help too...
Thanks for that data too. I can look at the diferences between everything. The coding language for the BIN .entity files can also help.
You know where I can find 1.181 refdata? Because that's the version I'm working with.
You could also rename the planets you control in the game. But that still leaves the planets you don't control... I wonder if the names are reset when you lose control of a planet...
TXT files for all the fighters can help too...
I never paid much attention to the scouts... They just explored the map.
Wow... The first failed to register, so I posted again, and now they're both there...
I tried that. It failed miserably...
I tried that. It failed miserably...
Am I the only person that cannot covert binary to text with anything...?
I would like to know where the damage dealt by fighters is located in the binary files and how to tell how much that damage is. An operational BIN to TXT program would also be helpful.
Most Epic.
Where do I find the other versions of this mod?
I already knew about the entity and string files. Just needed the hud icon info. Thanks XselenS. What's the XSI file size? I have dial-up.