doberman211

doberman211

Joined Member # 3386239
12 Posts 214 Replies 379 Reputation

It works![e digicons]:)[/e] And for the Needleship from RW Kadeshi mod i think it would be legal to take it. i think the mod is dead. i wouldnt know how to contact any of the RW moders to know for sure. either way. its a cool mod anyway. i want to combine all the HW2 mods together to make a big mod where i can play as every race. Taiidan, Kadeshi, Kushan, The Beast(if possible) and make all the ship icons for them instead of the Unified hiigaran

82 Replies 150,143 Views

Ok i guess that answers my question. And wen i download the mod it takes 30 minutes to complete and wen its done it says the files are corrupt. i read the other forum and didnt it say this one was the good DL? It cant be my computer because i just downloaded distant stars mod before it. i retried yesterday and did the same thing. Any thoughts? And if you want a high deffinit

82 Replies 150,143 Views

but im no good at modeling. i dont even know where to start. the only modeling i do is with legos. that im good at. I guess i'll just...wait i dont even know how to unload the .big fils anyway. i downloaded the spookyRAT thing put it doesnt work. Any suggestions?

82 Replies 150,143 Views

Are you serious? i thought selling it was illegal. Im already halfway done the string file too.[e digicons]:'([/e] I guess making HW2 mods with the ships of homeworld 2 as well as other ships (ex:Star Wars) is legal then? And i would of thought that it would have been illegal to use star wars ships more than the homeworld ones...i guess not. And i dont know how to make mesh files either so i guess the

82 Replies 150,143 Views

Hey wraith how did you get the homeworld ships? Did you make them yourself or did you somehow find a way to unload the big files for the game? If its the big files i would like to know how. Because then i can have HW2 ships as well.

82 Replies 150,143 Views

Ok im making a mod of 4 races also. my first question is how do you change the cap. ship class? Like "Kol Battleship and Sova carrier" sorry if this has already been asked. And you guys are trying to rename the ship's name like TDN something right? well you can do that ingame if you didnt know.[e digicons]:rofl:[/e]

40 Replies 40,357 Views

Can you give me some instructions on how to do that? I have gimp 2 but cant figure it out. I made a new layer and set it to background but it turned the whole thing white. Edit: Nvm i figured it out.

11 Replies 31,427 Views

Ok im not sure what happened. It was working the last time i used it so the link isnt broken. Filefront must have lost it. Ok im gonna finish my V1.1 of it then post the new link sometime today. Sorry its not my fault.[e digicons]:'([/e] But it would still be nice for that image border program i asked for earlier.

11 Replies 31,427 Views

Ok im sure some of you really love my GF. But im remaking the icons and so far, its a lot better. Im also making the icons a little more to scale ( Mars smaller than Earth and the gas giants a little bigger) i might get into re-making the CB huge and dwarf planet icons to. !!!If someone answers this it would really make my job a lot easyer!!! <span

11 Replies 31,427 Views

Im no entrenchment expert, hell i dont even have it. But can a starbase build capital ships? If so you could always turn the motherships into starbases. And i am now switching to yellow!!!

155 Replies 126,669 Views

Oh i already told tohklidan about that. I guess he forgot to tell you guys. Another thing you might wana know is that mars is a little messed up. its glow color is set to a purple. I switched it to a red/brown color and it looks way better. Makes it look more Red Planet like. It also looks good in brown if wou dont want red.

8,423 Replies 15,687,330 Views

If it interests you i made a new earth texture based off of the CB mod one. I find it looks a lot better exept for the bright spot in the direction of the star. I dont know how to get rid of it but it looks better. Makes it look more terran than industrial.[e digicons]:)[/e] http://www.filefront.com/14048219/PlanetEarth01-cl.dds/

8,423 Replies 15,687,330 Views

Dude the HW FX Comanders mod is awsome! The Turranic Raider ship models are i find to be a lot better in FX than UHF and FX was the progenitors. Honestly the only reason i play the UHF is for the Kushan and the Taiidan because you cant change the colors in FX. I do find the forum on the FX mod to be kinda confusing at times. So if you want to get their mod i suggest going to the ModDB page. alot simpler. And the Kadeshi Void mod is dead so i dont think you have a

155 Replies 126,669 Views

[quote who="dresda" reply="2" id="2300442"]what version? [/quote] The one you can download is for version 1.05 and the one he's working on is for entrenchment.[e digicons]:'([/e] I dont have entrenchment. I think the Kushan should be in place of the advent because Karan is female and so is the advent voice. The Taiidan should be in plade of the TEC because of the same reason. Is it also possible to get the Kadeshi in there? Might be a lot of work th

155 Replies 126,669 Views

[quote]The most current Entrechement version .8 and .81 have most of the CB planets, not all of them made the transfer over. AkA No atmosphere ones. As far as I know the full download for the most recent patch has all the galaxy forge icons and such needed.[/quote] I'm looking for a non entrenchment version.

8,423 Replies 15,687,330 Views

Im back. I want to know if anyone successfully merged solar sins with this mod. I took a long break on my mod after it froze the game. If no one made a merge yet i'll continue my ultimate planets mod but if someone already has i'll just make my star mod. I figured out what froze the game but i still have to restart.

236 Replies 786,781 Views

[quote]Standard Star, Companion Star and Giant Star for each of the common Spectral Classes. Some already exist. O Blue B Blue-White A White F Yellow-White G Yellow K Orange M Red These stars do not need a giant version but the Companion is a must: M Red Dwarf distinct from normal Red stars. These are very common. Should be smaller than normal. <br /

236 Replies 786,781 Views

This mod is a merge of DANMAN's Solar sins mod and TohKlidan's Celestial Bodies mod. I have made a galaxy forge for it first (dont know why) but now i am verry close to finishing the mod its self. All I have left is to add SS planets to game. Wich should be verry easy now that i know how. I already have the ocean and city planets in game and fully functional. The seccond problem is that i am still working on the icons. They probably wont be ready untill the next version. I just though

3 Replies 3,683 Views

Im only working on the ocean right now. you hnow, one step at a time. And i found out what went wrong. Ya the mesh reference was wrong. And how exactly do i edit the icons? I opened it in gimp but now what? Do i add a nother layer? or do i just paste it? If theres a guide somewhere on the net that would help a lot.

236 Replies 786,781 Views