Oh and i saw a link a couple of pages back but it only brings me to the filefront homepage. can someone plz post a link? Thanks.
doberman211
Are you kiding! This mod is awesome! I was wondering whes somewone would finally make SoaSE planets of the earth and mars! I cant wait![e digicons]:D[/e]
Ya it would be cool to have all the mods in one. Way easier to play. And a heavy cruiser against an imperial star destroyer would be cool to see. I guess we just have to wait. Also could someone plz tell me how to put a picture instead of that face for my user? Thanks.[e digicons]:)[/e]
Well you have to admit. the orbiting planets was a cool idea. And maybe choosing if a planet has rings or a moon. also, ive noticed the moons dont exactly orbit. they kinda just wonder... And maybe choosing the axial tilt of a planet. Make something like Uranus.
Galaxy Forge is awsome but there are some really good ideas that I want to add. Understand that I know nothing of modding so I cant make a new G.F. Some cool ideas I have are the ability to make planets orbit their star and to choose witch gas giant because with Solar Sins 2.0 there are 4 of them.
Is there a release date yet? I want to play this mod so badly! I cant get V 1.05 back because of technical problems on startup. I've never played this mod and i am a huge homeworld fan!
Am i supposed to moove the Galaxyscenariodef into my galaxy forge folder? Edit: Nvm i figured it out.
Well is there a way to get v1.05 to work if you have v1.13 or not? because there are mods that i want that only work with v1.05.
Did you put it in the mod folder? Because it works for me and i have V1.13.
So about how long will this mod be ready?
Does annyone know if there will be a new version of galaxy forge? I need the new sins plus planets that Uzii made. (new gas giants radiated and shattered planets and rogue stars)
Is there a way to pick witch type of gas giant you want? because theres 2 of them. Also if theres going to be an update,i'd suggest putting a tool where you caan choose if the planet has rings or not. And whats the point of terran/terran home? it still chooses randomly witch terran you get. same for desert.
Cool. Well this means a new solar sins might be comming out... Sweeeet[e digicons]:thumbsup:[/e] this is exactly why i made this thread. I find that the planets Uzii made are awsome but he doesnt want to make annymore. So i decided to make a thread to add as manny ideas as possible so there will eventually be more planes in Soase.
I got another idea. Brown Dwarf Star (colonizable) Max pop 500 Max health 5500 No ligistic or tactical slots and no asteroids. This star kinda looks like a big glowing gas giant of a mahogany color.
1. I dont know. 2. Yes. This mod has Empire, Republic, Rebbels and C.I.S.
Cool.
First thing I want to add, More stars: Orange and Purple(Just to laugh[e digicons]:P[/e] ). Different sizes: Red giants/Red dwarfs. Real skins: Earth, Mars, Saturn, Neptune, etc...
This post is to add ideas for new planets or stars. Since I've read that Uzii has decided to stop making new planets[e digicons]:'([/e] , I decided to make this post to add ideas. Just anny ideas post them here.
Is there a galaxy forge update for the sins plus planets? I have the first version but now Usii added White stars, rogue stars, Black holes and more planets and I want to make maps with 'em. I'd just like to add rogue stars are perfect for making doubble or tripple star systems.
No i mean is there going to be like a new download thing soon? I have the forge tools for the first one with 11 planets but not the slave world, black holes, rogue stars or the shattered one. I'm currently making a Star Wars Map and im arround the Mustafar area. Mustafar is a shattered world. So you can see why im asking this. Also, Im not good at modding so I'll just put this out there, Is it possible to make a brown dwarf star? Or red giants because it would help
Also one more thing. Is there galaxy forge tools with this mod?
Like I said a big moving novilath cannon. And it should be a 1 hit ko to a planet because... well because the real thing would destroy an entire planet! Also for cooldown time, I was thinking something more realistic like 10 min. because the power to destroy a planet with 6000 health and shields seems a little mutch without a consequence. And it makes sense that the deathstar would be extreemly weak against strike craft because the real one is the same way... It just ma
Does this mod work with V 1.12?
Well, as I've said earlier, a deathstar could be like a big moving novilath cannon. Or if you realy want, a planet with an extreemly big beam weapon![e digicons]:)[/e] Also making things smaller, [e digicons]:yes:[/e] great idea! I cant wait for the next update!