whepper

whepper

Joined Member # 3389602
1 Posts 33 Replies 1,764 Reputation

its simple really people that play the game and pre-order the extras get access to the beta which means they get they say about balancing and issues so basicly looking at this way your the key part for the game design so why you complaining your being given a chance that most companies dont give to they customers

38 Replies 86,595 Views

in the new patch 1.13 this has never happened before to me in any other patch tbh ive had zero problems till now the ships will Fly half down the phase line then Jump or in some cases they will just fly all the way there ive tried doing in a fleet out a fleet jump together dont jump together but for some reason they do it also its normally about hour in onwards and i have to order them 3 or 4 times till they jump oh i have tried the last Enchrement i removed due to my mate hasnt got i

3 Replies 12,611 Views

you Mods like Scarfice of Angels and Star wars Warlords at the end of the day Stardock cant do Startrek Star wars or battlestar Due to they need buy the lience which atm for star trek Cryptic has it for Star trek online and Ubi soft or massive hold the battlestar and Lucas holds the star wars

5 Replies 13,117 Views

[quote who="Bobucles" reply="5" id="2030466"]This may sound backwards, but trade routes are probably your best defense against pirates. Pirates have a habit of breaking combat to run after the tiny, nimble, hardened cargo ships. This both wastes time wastes time they could have spent attacking your military, and splits up their ranks. A strong trade route can keep them occupied nearly indefinitely, which is great for bringing the calvalry back to take them out. Early in the game, r

12 Replies 23,708 Views

[quote who="goodgimp" reply="5" id="2012380"] Quoting Swat911, reply 4 if you post a problem the community here is really helpful but slandering a game theres no point to it To be honest, I just prefer people with that kind of disposition to stay the hell off the forums I frequent. But then, I always have been a bastard... [/quote] lol nice way of putting i guess i was going to put something else but i just wanted to ad

45 Replies 186,173 Views

[quote who="EadTaes" reply="10" id="2012169"]I had this happen to me as well. With the same clan but not same issue. What happen was that Knewgui after lossing a battle of him and 3 other of his buddies againts me and 1 otehr guys fleet decided to simply unplug his cable which froze and crashed the game. I try to avoid playing with anyone from that clan except for a few instances. The rest of them seem like just a bunch of 12y.o. going EMO. [/quote] by unplugging your route it

41 Replies 133,573 Views

[quote who="wnmnkh" reply="3" id="2011172"]You should not expect maturity from ANY kind of clans. [/quote] thats really not really fair on clans. I play in a clan and saying things like that is stupid im not in a clan in Sins but thats not a fair comment.

41 Replies 133,573 Views

Hey fleet i just noticed a problem with your Post RA2 has more players RA2 online support was cut 3 years ago there aint been an RA2 server only way to play is through Lan or hamachi i knew something in that post was bugging me ive seen more than 150 players on ICO too maybe your joining at the wrong time. also RA2 has a series and a fan base to call on Sins doesnt this is a completely new game unlike C&C

33 Replies 111,191 Views

[quote who="Astax" reply="8" id="2006517"]I thought about different ways of capturing planets. One idea involved a troop ship that would send troops to the planet to fight the "population." You would need many troops ships of course to take over a big terran planet. But not so much vs an asteroid. Well instead of popualtion, mayeb they would have a garrison, which could be upgraded also with planetary upgrade. Of course you would not control the ground force

11 Replies 64,195 Views

ok then Anti matter tankers and when they explode they explode taking out nearby ships that would be good a kinda sucide run on an enemy fleet with antimatter tanks :D

23 Replies 35,217 Views

[quote who="k33bz" reply="21" id="2006516"]Will the minidumps and specs help? I don't know but I know for a fact that if you don't try it won't be fixed. The easiest way for you to send IC your specs is in the run box type "dxdiag" and that will pop up the directX diagnostic utility from there it will take a few secodns to run the diagnostic and generate a report - my system freezes when it does that but whonce the paddles shock it back to life, there is a button at the

33 Replies 111,191 Views

WOW comparing EA to Ironclad LOL thats a bad choice Ironclad has shown they support for they game. EA errr server crashs games crashing and sometimes not working full stop EA ranking system always breaking should i go on? i havent had a mini dump with Sins with the add-on ive had one and with a mod ive had one so in total 2 mini dumps Based on beta Add-on back which i have no reason to take part if i dont want to and mod i wished to try out and prove im not on some &pou

33 Replies 111,191 Views

but why apart from the Tec and Varsari they use missiles but i aint seen the Advent use them most ships use ENERGY based weapons (Supply line of durcell batteries). I see a good basis for it i do but think of the races need for them Tec Missiles and Rail gun Ammo Varsari missiles Advent ????.Refuelling hmm guess that could work but what Fuel do the ships run on??. you dont want the game too hard it has to be acceptable to all RTS players not just a simple few that few dont bring

23 Replies 35,217 Views

point on check the intro book :D sorry couldnt resist. most things ingame are stackable AKA refineries and Trade routes. having 2 factories (say 2 frigate/crusier factories) and you want to build 20 frigates the shipyards will split the bulding of those units between them. Mines/Antimatter Research the upgrades i cant remember the name of the tree tho Antimatter Recharges quickly around a sun or a antimatter recharger (Advent only i think) th

15 Replies 74,093 Views