It would be a crazy long game... I put that ability on auto once, and when i came back i was a little supprised to see it had replicated so many of itself... Speaking of replicate, wouldn't that be a better replicator ability... I know the ancients created the replicators; but personally between Atlantis, the Invictus Juggernaut, and the lagragian point satillite, that's pretty much an end game right there!
dewing12
A custom capital ship factory model would solve that problem, and it wouldn't be to hard to make either...
[quote who="dolynick" reply="23" id="2071402"] We do have a model for jumpers compliments of Dewing. It's not perfect but it's working well enough for the moment. Basically it could just use a little texture work, some minor mesh improvements and some weapon/exhaust points added. Like strikecraft though, they're so small and rarely seen well enough that it's not high on my "to touch up" list at the moment. I believe Dewing mentioned a while back that he was
[quote who="dolynick" reply="12" id="2070584"]Archaon, As for the size of Atlantis... It's as big as I can make it in XSI. Mod Tool will only show you about a 1500m width section before it starts cutting the view off and Atlantis is almost 1450m across as it stands. I have not found a way to increase the work area in XSI yet so it's going to have to stay that size for now. Making it too big might start to make it look strange as well as it will start to be disprop
[quote who="dolynick" reply="22" id="2067056"] Quoting BloodbraT, reply 21btw is atkantis or ragnarok colossues going to be debuffes cos they really powerful lvl 10 atlantis has bout 10k health and 40k shield with drones that do 610 apiece lvl 10 colossus is prob less imbalanced cos it needs 400 supply but still needs to be dialed down a lil bit not trying to be negative or anything just trying to give u ideas for improving the balance of the races <
[quote who="CursedSpirit" reply="18" id="2066252"]its nice to see you adding some new ships to the mod which is great if you plan on adding to entren i recommend changeing some of the starbases mostly Tec " in the mod "epic mod" he greatly enlarged a tec military structure into a starbase which i find looks 100 times better than the current" something like this would be a great eye candy imo.[/quote] Which TEC structure did he enlarge?
The Goa'uld Spacestation is pretty much finished... [IMG]http://i409.photobucket.com/albums/pp173/dewing12/GoauldStarbase.jpg[/IMG] The Apophis Mothership Prototype is almost finished... this is what i have so far. [IMG]http://i409.photobucket.com/albums/pp173/dewing12/ApophisPrototypeUnfinished.jpg[/IMG] For all of those who look at the ship in the show, you'll notice it looks different. You have to understand that the ship was unfinished, so i built it to wha
[quote who="dolynick" reply="13" id="2064732"]Wow, you've been busy Dewing. I've already got a Ra mothership model on the go (I have for some time, it was the first one I started to build on my own) so I will likely just finish up mine. It's already at about the same stage as your is judging by the pic so I will likely just, eventually, finish it up with any extra details I decide to add. The other three are all on the list of still needed though so great job. <br
[quote who="Eomega" reply="12" id="2064687"] Quoting fmj_shadow, reply 9I'm new to this forum and the mod looks great so far. Quoting dewing12, reply 11 Doylnick said he had a plan to include the Ori in his mod some how, so i'm sure if you let him use them they'd be put to good use. I know he is going to be adding the ORI in, and I know exactly what model he is using for the mothership. I know, because I got it for him.[/quote] I know, I jus
[quote who="fmj_shadow" reply="9" id="2064473"]I'm new to this forum and the mod looks great so far. Someone mentioned they will not be placing the ORI into it, thats a shame however I have a number of models relating to the ORI. ORI capital ORI Fighter Ori Sattilitte If these are any good to ya i'll post them or e-mail them to ya, just buzz me. FMJ_Shadow[/quote] Doylnick said he had a plan to include
I got some ships pics for you... [IMG]http://i409.photobucket.com/albums/pp173/dewing12/Alkesh.jpg[/IMG] The Alkesh [IMG]http://i409.photobucket.com/albums/pp173/dewing12/ApophisMothership.jpg[/IMG] Apophis' Mothership [IMG]http://i409.photobucket.com/albums/pp173/dewing12/RasMothership.jpg[/IMG] Ra's Mothership [IMG]http://i409.photobucket.com/albums/pp173/dewing12/Anubis.jpg[/IMG] and the Anubis Super Weapon! None of th
Thanks for the title... that's really what I needed. It's season 5 episode 15.
I have SG-1 seasons 1 thru 8 so i could take a look, it shouldn't be too hard to find... it's just a little surprising there aren't more pictures of it around.
Akkan, things with your models are good, I know dolynick has them too, so i'm waiting to see what he wants to do with them. On ahother note I've pretty much finished a model of the Alkesh, and now I'm working on the Apophis mothership now. Dolynick, I relized that i have a top down picture of the Goa'uld space station you were talking about, if i can find a side shot of it, it won't be too hard to make.
Akkan great Job! that looks awesome!
[quote]Dewing, I've grabbed the atlantis and have it imported into XSI in a useable state. I'm in the process of doing a quick texture mapping for it as I type this. As it stands, it's about 26k polygons though. Not sure how feasible that is going to be for use in game. I haven't had a lot of luck reducing the poly count the "easy" way.[/quote] Mine is no where near that big... but it's not finished yet... so i'll keep you posted.
[quote who="dolynick" reply="10" id="2059086"] Other models that I still need or am looking for: Asgard Daniel Jackson, Goa'uld Tel'tak (cargo ship), Goa'uld Al'Kesh, Apophis' Mothership (Necropolis?), Anubis' Mothership. Other more obscure ships I'd be interested in if they can be found anywhwere are Osiris' ship and the Goa'uld space station used in the system lord summit meeting episodes. I have a SketchUp model of a Death Glider but it's not the greatest and I have
Yes I'm working on a few models right now... I'm reworking the orignal Atlantis model I did, but if Thoumsin has a better one, I'd go with that.
Thoses ships look hot in action!
Here are some of the ship models... [IMG]http://i409.photobucket.com/albums/pp173/dewing12/WraithHiveearlybuild.jpg[/IMG] [IMG]http://i409.photobucket.com/albums/pp173/dewing12/ThenewONeill.jpg[/IMG] [IMG]http://i409.photobucket.com/albums/pp173/dewing12/Odineartlybuild.jpg[/IMG] [IMG]http://i409.photobucket.com/albums/pp173/dewing12/Odineartlybuild1.jpg[/IMG] [IMG]http://i409.photobucket.com/albums/pp173/dewing12/InvictusJuggernautearlybuild.jpg[/IMG]<
I must say those models look awesome!
Yes, I use Mod Tool to build some the models that are going to be used in dolynick's SG Races Mod. Check out these videos on the Softimage website, they should really help you. http://www.softimage.com/products/modtool/learn.aspx
If you can export them into .obj files XSI can read those.
dolynick, this is a plugin called point oven... I'm not sure how it works, cause I haven't tested it yet, but I heard it could do the trick. http://www.ef9.com/ef9/PO1.5/PointOven_Downloads.html
Thoumsin, those models are sweet! I've already made the Asgard ships above... the ones that would really be needed now are the Wraith Cruiser and the Ori Battleship.