I fully agree with the need for a more effective minesweeper. I'd even fill a capitol ship slot in my fleet to get that advantage. I just tried going up against a Vasari AI opponent who apparently decided to mine one of its bases to a fare-thee-well, and it took over an hour of gameplay just to clear half the minefield; this was caused by a combination of difficulty in dephasing them due to the size of each scout's range, and targeting/destroying them once dephased. Granted, building them tak
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