well been busy and getting back to it now. finally went to entrenchment so i have been trying that out a bit. also trying to mess with placement of resources (extractors) which atleast causes ai to build there and place ships to guard it. as for getting ai to put other structures... frustrating indeed. and yes since i use dynamic combat i wanted this to enhance it. so i am trying to not make changes that would not allow other mods. i might have to make a bit of give and take though un
liv2dieat8
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and yes while testing I had other mods running. ie graphics and dynamic combat http://www.youtube.com/watch?v=uV9DyFRu4KY
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Well I have begun working on the Z axis mod (or 'y' for those of you who are picky). I will be uploading a video of the proof in concept. So far in the DEV thigs are looking good. Still have alot of work though. Any suggestions would be gladly taken.
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