So your modifications from your first post like the 800dmg Gauss Gun won't make it into the mod? Then all is fine :).
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So your modifications from your first post like the 800dmg Gauss Gun won't make it into the mod? Then all is fine :).
I love the idea of a harder AI since I usually play coop with a friend against it, but I doubt giving AI buildings and ships insane abilities is the right way. It wouldn't be an improvement to the AI at all, just a cheat. I already find unfair mode pretty boring as it's just a cheat and not an intelligent AI. Changing the retreat-checks or making it conquer the uncolonizeable harvesting arrays/the pirate base is the right way to go.