HikerRemastered

HikerRemastered

Joined Member # 3414359
4 Posts 33 Replies 239 Reputation

Kudos on a good thread with possible substance OP. I'll echo the OP - Be able to set a maximum number of mines in a gravity well in increments of 5. - Set a maximum number of mines per player. - Make it so that once the limit is reached the mines first placed will despawn (or blow up), when new mines are placed - Adjustable strength for mines ranging from Very Deadly to Annoying. Annoying = Not enough to kill off an entire fleet of ships

26 Replies 11,260 Views

There has to be a cap on the amount of mines each player can put, so you can't just drop 1000 mines there, and 1000 mines here and rinse repeat for every system you pass. A number of 40 mines in just one system is still very limiting and takes a while to clean up, whilst having 200 mines in one system makes it unplayable (on my pc). I do very much like the idea of mines, I just do not like the way they are currently working.

11 Replies 2,307 Views

I prefer Vasari as well and I still dislike them.

34 Replies 11,783 Views

I totally agree, and further more I suggest for a new Game Option to be added. Mines or no mines! They really suck.

11 Replies 20,413 Views