Ah that's ok... Mr. Considerate... =P
HikerRemastered
You can't get less than a "no!" :P
Annatar, could you upload your abilites text files please? [e digicons]O:)[/e]
Kudos on a good thread with possible substance OP. I'll echo the OP - Be able to set a maximum number of mines in a gravity well in increments of 5. - Set a maximum number of mines per player. - Make it so that once the limit is reached the mines first placed will despawn (or blow up), when new mines are placed - Adjustable strength for mines ranging from Very Deadly to Annoying. Annoying = Not enough to kill off an entire fleet of ships
There has to be a cap on the amount of mines each player can put, so you can't just drop 1000 mines there, and 1000 mines here and rinse repeat for every system you pass. A number of 40 mines in just one system is still very limiting and takes a while to clean up, whilst having 200 mines in one system makes it unplayable (on my pc). I do very much like the idea of mines, I just do not like the way they are currently working.
Sounds pretty awesome dude.
Gonna have to agree with shadow, even as a non modder, it would've been nice to be able to have two installations, to switch back forth between Entrenchment and vanilla.
I prefer Vasari as well and I still dislike them.
I totally agree, and further more I suggest for a new Game Option to be added. Mines or no mines! They really suck.
Mines suck x 100