Unikraken

Unikraken

Joined Last seen Member # 3425919
17 Posts 213 Replies 3,804 Reputation

FredLed, do you care to post a screenshot? Aside from that, any news on this mod?

153 Replies 96,277 Views

Two new teasers are up! The UNSC: http://www.youtube.com/watch?v=Zydel161Fgw The Covenant: http://www.youtube.com/watch?v=OqwHGI7J9Zk Vote for us at ModDB! http://www.moddb.com/mods/halo-sins-of-the-prophets

277 Replies 751,760 Views

Anyone know of a compilation of the tech trees from the game? I need some sort of reference sheet or something. The only thing I could find was from a website called clansofsin that no longer exists.

1 Replies 15,173 Views

juggernat96, right now they are using 2 destroyers with a 3rd (the Heart of Midlothian) in development.

277 Replies 751,760 Views

I'd like to see an "expansion" where they fix some of the bigger issues in the game, like it's 2 gig of RAM limit. (Speaking of which, does anyone know the name of the program that is supposed to give it access to more RAM?) NVM, found it. large adress aware

17 Replies 40,085 Views

Maybe we're thinking about this in the wrong direction, what if we could configure the ships bombers to do some sort of kamikaze style attack. With the right models and particle effects it would probably look more true to form. The time it would take to build new ones after each attack would be comparable to the time it takes to wait for anti-matter to build back up.

2,178 Replies 5,309,550 Views

Technically, the drones rip through the ship and then explode in vital areas. Some kind of effect like that would be pretty nifty to see. Is it possible to make a particle effect for the attack that would make the drones look like they are attacking the ship before an explosion?

2,178 Replies 5,309,550 Views