Something I've noticed in single player games is that the exp given is based on objects destroyed regardless of who or what destroyed them. At one point I had a fleet sitting at a planet where two AI players were fighting each other. At the time, I had a peace treaty with one and a cease fire with the other so my ships were totally idle while they fought. Despite being totally uninvolved, my caps still gained exp every time something died.
47 Replies
23,115 Views