Actually, this is NOT entirely true. My game worked perfectly until I recently patched up to the .12 build. Immediately, all my planets are transparent on zooming in! I am running 7600GT, so hardly a sub-spec card for a 1yr old game.... I believe this is an issue with the later patches. Stardock, have you increased the shader specs with one of the patches? Pity if I have to upgrade just to get the plan
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