mbar8

mbar8

Joined Member # 3439623
15 Posts 488 Replies 558 Reputation

Nerf the damn Enterprise! It's way OP! It can destroy a planet. It's shields stop anything. And you can convert any tech to do other jobs like making deflector shields into an OP super weapon, or scanners into phasers. FTW!!!

145 Replies 339,628 Views

I'm glad you found your game! Some others you might want to try Battleships Forever Space Combat Warzone 2100 Vega Strike Check here for lists of free games http://en.wikipedia.org/wiki/List_of

12 Replies 85,723 Views

HEY!!! I was just thinking about this! I think. [e digicons]o_O[/e] Was it where you had a ship, then you would have a certain amount of energy and you would say "shields are 200" then you would order your ship to turn x degrees and then you could put x amount of energy into a shot. If the other guys shields where not set high enough then boom. Anyway it was just a simple text program and I have no idea what the name is, but I'm looking.

12 Replies 85,723 Views

What has been your experience with playing Sins MP via wireless? I feel I have a good wireless setup in my home. However, when I tried wireless LAN games I found I could not finish one because connections would be lost. I was trying 2 wireless laptops so I guess I was asking for twice the problems. I've not had too many issues with LAN games like Unreal Tournament 2K4 or Star Wars Battlefront. That works well even with vetrilo running. I was just thinking that if I wanted

2 Replies 4,094 Views

[quote who="Agent of Kharma" reply="6" id="2130888"]I request that you post replays of all games here.[/quote] 2nded. It should be required as proof. Let the games begin. "I invoke law 7. Any man may challenge for leadership of the clan."

59 Replies 141,429 Views

Good news about FileFront. It will NOT be closing after all. "After learning about Ziff Davis Media's plan to suspend FileFront at the end of March, the original founders of FileFront made the decision to buy it back from Ziff Davis Media. ....." http://welcome.filefront.com/

15 Replies 10,460 Views

@JJbuck2 and dolynick Thanks. I was wondering what the variables for abilities are. I am trying to learn to mod Sins but I'm still learning. I haven't even been able to bring unedited versions of the GameInfo files into a mod and get it to work without a minidump. But that's for another thread. Also from another thread Bobucles was saying the Mazra's Incendiary Shells ability is bugged. "This ability is bugged to keep cancelling itself. You can't affect multiple ships wit

377 Replies 1,214,840 Views

[quote]Suggesting that you can build chaff to nullify a target capped Missile Barrage is not a valid counterargument. Well, at least not a good one that makes any logical sense.[/quote] In Entrenchment it would not be out of the question to have 8 to 10 scouts already built. Why? Mines. So Missile barrage could be countered by fast moving scouts moving toward the Mazra before it comes into position. An arbitrary limit of 24 units would then have 30 to 40% wasted on the scouts. No

377 Replies 1,214,840 Views

[quote who="transitive" reply="13" id="2126755"]nice post Bobucles. thanks for elaborating on some of my comments. [/quote] Both posts are great reviews and descriptions of cap ship abilities. They should be stickied somewhere. Thanks!

15 Replies 67,172 Views

If (as in big if) the Mazra was limited to a 24 or 30 ship cap in the MB ability would it be possible to exclude specific units? I'm thinking scouts. I'm asking if it's possible not opinions on the idea.

377 Replies 1,214,840 Views

[quote]This is virtually impossible, but with 3 lvl 6 Akkan ships you can chain Armistice nonstop. This means you can go ANYWHERE you want, or to permanently shut down any fleet you want to camp. Definite game ender right there.[/quote] Oh No! Nerf the damn Akkan!!! [e digicons]:grin:[/e] [e digicons]O:)[/e] [e digicons]:D[/e]

15 Replies 67,172 Views

Agreed. The math is pretty simple. Example TEC, 50 fleet for one cap with 40 to 55 DPS or 10 LF with a combined 90 DPS. Use LRMs and it's crazy with 132. If you have resources the frigates and cruisers are your main source of fire power. Caps take too long to level up. I only get them for the special abilities I can use right away late game and I consider them expendable. Donovs are nice for keeping the 1st valuable, leveled up and free cap alive. A person new to the game may spam cap

21 Replies 132,876 Views

[quote]Make sure you are looking at a post that has been edited. And do a forced refresh [ctrl][F5]. [/quote] Thank you! [ctrl][F5] fixed it right up. Forced refresh. I'll file that away in my tool box.

160 Replies 581,510 Views

If Mazra ever gets nerfed I will stop updating my version of Sins. Not that I use Mazra much but I'd rather see other caps get stronger than yet another unit nerf. Especially a cap. Caps are too secondary in Sins now for my tastes.

377 Replies 1,214,840 Views

Alien. To this day one of my favorite movies. It's a shame what the franchise has become though. Oh yeah. FLAK SUCKS RIGHT!!!!!

145 Replies 339,628 Views

"Hello, my baby. Hello, my honey. Hello, my ragtime gal......." Alien. The food ain't that bad man!

145 Replies 339,628 Views

[quote who="Howdidudothat" reply="11" id="2121366"]Did I ever tell you about Raging Amish's 500+ scout fleet? That was awesome.[/quote] Heh Heh! nothing like seeing a Mazra die under the withering fire of 75 Advent scouts!

145 Replies 339,628 Views

Does Ironclad still want this info? I'm willing to send it in if they do. Mini dumps seem to happen intermittently for me when I pause a game then quit. About 1 out of 5 times or so.

4 Replies 4,556 Views

[quote]And some of my replays are super secret due to tactics employed that are so advanced, were you to watch them...[/quote] ...I'd have to kill you. [e digicons]:grin:[/e]

158 Replies 385,886 Views

Add to that hoshikos and you have one tough little bastard. Agreed. Flak needs a nerf. If you keep them as fast as they are they shouldn't be any tougher than a LF. If you want to keep them tough then slow them down. They shouldn't be able to chase strike craft all over the grav well and also be tough as nails.

145 Replies 339,628 Views

[quote]What the tool tip DOESN'T tell you, is that Missile barrage does 150 damage to all targets in range TWENTY times. Once every 1.25 seconds, over 25 seconds. [/quote] "what the tool tip doesn't tell you" is exactly what I'm finding frustrating. True the info is right there if you're willing to dig into galaxy forge. But the tool tips also leaves out the subtle differences like "this weapon does 200% damage to this but only 25% to that." Which is why reading about an ability like

35 Replies 18,481 Views