[quote who="mrigdon44" reply="13" id="2077599"]Does anyone know how to get my custom maps from Sins v. 1.15 to work in Entrenchment? [/quote] There is an update to the Forge Tools that includes a map converter. It is in the download section here: https://www.sinsofasolarempire.com/downloads.aspx
gtorr144
I just wanted to drop a quick note to say this is a great mod and that I am looking forward to playing it in Entrenchment! Keep up the great work!
Total Annihilation was a great game. If I thought it would run on my XP system, I would try to set it up again...
-Ue_Carbon , thanks for your reply! What I was thinking was a map on which that the graveyard was very scarce and if the ships were basically free, then getting to them first would be very valuable. In a FFA match, this could help swing the tide for whoever can get them first. Other things I was thinking about was to
This is a great MOD, I have really been enjoying it! I have a couple of questions about the ship grave yard. 1. I noticed that the captured capital ships do not have any options for abilities. Can that be changed so that they are just like the cap ships you build yourself? 2. The capital ships you capture don't require an available ship crew, but all of the captured ships count against your available supply (if you don't have enough at the time, you jus